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  1. Commander Nexus
  2. Archetypes
  3. Vehicles
Vehicles artwork

Vehicles

Vehicle decks use , artifacts that become creatures when you your own creatures to them. A Vehicle is not a creature the rest of the time, so it survives spells that destroy all creatures and then turns into an attacker when you need it.

  • KindArchetype
  • Cards315

An archetype is a whole game plan: the way a deck tries to win.

Find these cards in the app Commanders with this archetype

How it plays

are artifacts that become creatures when you them, by tapping your own creatures with enough total . You play cheap creatures to crew with, strong Vehicles to attack with, and cards that reward you for artifacts.

How it wins

With that hit hard. A Vehicle is not a creature until you it, so it survives a that clears the crew, and the next turn a new crew drives it into the attack.

What beats it

aimed at the . A Vehicle with nothing to crew it is a card doing nothing. Cards that destroy artifacts take the Vehicle itself.

If this is your first deck

A second deck. Crewing is a step most new players get wrong once or twice (you creatures, not pay mana), and knowing when to and when to hold back takes practice.

Commanders to Start With

The most played commanders where Vehicles is one of their two main plans, in order from EDHREC, a site that counts the Commander decks players post online.

Example Cards

CrewHow you drive a Vehicle. Tap any of your untapped creatures whose power adds up to at least the number after Crew, and the Vehicle becomes a creature until the end of the turn, so it can attack or block.Smuggler's CopterOpen the full glossaryVehiclesVehicle decks use Vehicles, artifacts that become creatures when you tap your own creatures to crew them. A Vehicle is not a creature the rest of the time, so it survives spells that destroy all creatures and then turns into an attacker when you need it.Open the full glossaryTapTo tap a permanent is to turn it sideways, usually to pay a cost such as making mana or attacking. A tapped permanent cannot be tapped again until it untaps.Llanowar ElvesOpen the full glossaryPowerThe first of the two numbers in a creature's bottom-right corner. It is how much damage that creature deals when it fights or attacks.Open the full glossaryBoard WipeA spell that destroys or removes most or all creatures at once, resetting the battlefield for everyone. Also called a sweeper or a wrath.Open the full glossaryRemovalSpells or abilities that destroy, exile, or bounce your opponents' cards.Open the full glossary