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Alexi, Zephyr Mage

Alexi, Zephyr Mage

Legendary Creature — Human Spellshaper

Alexi wants a deck that fills its discard pile and plays cards back out of it. It also works in a deck built around Humans or Spellshapers.

  • Mana cost3 genericblueblue
  • Blue ()
  • Power / toughness3 / 3
  • RarityRare

Xblue, tap, Discard two cards: Return X target creatures to their owners' hands.

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Archetypes
Themes
  • Humans
  • Spellshapers

Cards That Fit Alexi, Zephyr Mage

Picked for what they do in Alexi's deck. When two cards do the same job, the one with the lower comes first. All of them fit Alexi's color identity.Mana ValueThe total amount of mana a card costs, all added up. A card costing two generic and one green has a mana value of three. Wizards renamed this from "converted mana cost" in 2021, so older cards and articles may still use the old name.Sol RingOpen the full glossary

plan6

The 6 Cards

Does what Alexi, Zephyr Mage does6

The 6 Cards

Similar Commanders

Commanders that share the most with Alexi, and what they share.

Color identityEvery color of mana symbol on a card, in its cost and in its rules text. Your commander's color identity sets the limit for your whole deck: every other card has to fit inside it. A deck led by a green and white commander cannot play a card with any blue in its color identity.Open the full glossaryUPlayers write colors as letters: U for blue. Blue is U because B was already taken by black.Graveyard/Self-MillGraveyard decks fill their own graveyard on purpose, then play cards from it as if it were a second hand. Moving cards from the top of your own deck straight into the graveyard is called self-mill.Open the Graveyard/Self-Mill pageSelf-DiscardDiscards your own cards as a cost or an effect. Filling your own graveyard on purpose is the point: it feeds cards that bring things back, madness and channel abilities, and some cards are worth more there than in hand. Faithless Looting, Boseiju, Who EnduresOpen the Self-Discard pageMana SinkGives you somewhere useful to spend spare mana, usually through an ability you can activate again and again. Rogue's Passage, Mind StoneOpen the Mana Sink pageTarget RemovalRemoves a single chosen permanent by destroying it, exiling it or returning it to its owner's hand, however big it is. It is the precise answer to one problem, as opposed to a board wipe that hits everything. Damage and -X/-X can miss a big creature, so they are Damage Removal and -X/-X Removal instead. Swords to Plowshares, Beast WithinOpen the Target Removal page