- Commander Nexus
- Commanders
- Braids, Conjurer Adept
Command zone
Braids, Conjurer Adept
Legendary Creature — Human Wizard
Braids wants a deck that helps every player at the table, itself included. It also works in a deck built around Humans or Wizards.
- Mana cost
- Blue ()
- Power / toughness2 / 2
- RarityRare
At the beginning of each player's upkeep, that player may put an artifact, creature, or land card from their hand onto the battlefield.
Cards That Fit Braids, Conjurer Adept
Picked for what they do in Braids's deck. When two cards do the same job, the one with the lower comes first. All of them fit Braids's color identity.Mana ValueThe total amount of mana a card costs, all added up. A card costing two generic and one green has a mana value of three. Wizards renamed this from "converted mana cost" in 2021, so older cards and articles may still use the old name.
Open the full glossary
plan6
Does what Braids, Conjurer Adept does6
Rulings for Braids, Conjurer Adept
explain how Braids works in tricky situations. They come from Wizards of the Coast, the company that makes Magic.RulingThe official answer to how a card works in a tricky situation. Most rulings are written by Wizards of the Coast, the company that makes Magic, and a few are notes from Scryfall, the card database Magic players use. A ruling explains a card. It does not change what the card says.Open the full glossary
Braids's effect doesn't count as playing a land if you put one onto the battlefield with it. You can still play a land for the turn during your main phase.
If the permanent you put onto the battlefield has an ability that triggers at the beginning of your upkeep, it won't trigger during that upkeep.
2 rulings, all written by Wizards of the Coast. Read the originals on Gatherer ↗
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