Skip to content
  1. Commander Nexus
  2. Commanders
  3. Cynette, Jelly Drover

Command zone

Cynette, Jelly Drover

Cynette, Jelly Drover

Legendary Creature — Human Wizard

Cynette wants a deck that sacrifices its own creatures to drain opponents' life. It also works in a deck built around Humans or Wizards.

  • Mana cost3 genericblue
  • Blue ()
  • Power / toughness2 / 2
  • RarityUncommon

When Cynette enters or dies, create a 1/1 blue Jellyfish creature token with flying.

Creatures you control with flying get +1/+1.

Build a deck with Cynette Find it in the app

Archetypes
Themes

Cards That Fit Cynette, Jelly Drover

Picked for what they do in Cynette's deck. When two cards do the same job, the one with the lower comes first. All of them fit Cynette's color identity.Mana ValueThe total amount of mana a card costs, all added up. A card costing two generic and one green has a mana value of three. Wizards renamed this from "converted mana cost" in 2021, so older cards and articles may still use the old name.Sol RingOpen the full glossary

plan6

The 6 Cards

Does what Cynette, Jelly Drover does6

The 6 Cards

Rulings for Cynette, Jelly Drover

explain how Cynette works in tricky situations. They come from Wizards of the Coast, the company that makes Magic.RulingThe official answer to how a card works in a tricky situation. Most rulings are written by Wizards of the Coast, the company that makes Magic, and a few are notes from Scryfall, the card database Magic players use. A ruling explains a card. It does not change what the card says.Open the full glossary

Wizards of the Coast 8 Nov 2024

Because damage remains marked on a creature until it's removed as the turn ends, nonlethal damage dealt to creatures you control with flying may become lethal if Cynette leaves the battlefield during that turn.

1 ruling, all written by Wizards of the Coast. Read the originals on Gatherer ↗

Similar Commanders

Commanders that share the most with Cynette, and what they share.

Color identityEvery color of mana symbol on a card, in its cost and in its rules text. Your commander's color identity sets the limit for your whole deck: every other card has to fit inside it. A deck led by a green and white commander cannot play a card with any blue in its color identity.Open the full glossaryUPlayers write colors as letters: U for blue. Blue is U because B was already taken by black.AristocratsAristocrats decks sacrifice their own creatures on purpose and profit every time one dies, often by draining life from each opponent. A sacrifice outlet, a card that lets you sacrifice whenever you like, decides when that happens.Open the Aristocrats pageDeath TriggerTriggers when a creature dies, whether it is this creature, one of yours or an opponent's. These are the cards that pay you in an Aristocrats deck: something else makes creatures die, and these decide what you get each time. Blood Artist, Solemn SimulacrumOpen the Death Trigger pageToken MakerCreates one or more tokens. Different cards make very different ones: creatures Grave Titan, Treasures Smothering Tithe, Clues Tireless Tracker or Food Gilded Goose. This is one of our largest tags, so pair it with an archetype or theme when you are hunting a specific kind.Open the Token Maker pageStatic BuffGives creatures a lasting bonus to power and toughness while it remains on the battlefield, rather than a boost that wears off at end of turn. Garruk's Uprising, Patchwork BannerOpen the Static Buff page