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Faceless One

Faceless One

Legendary Enchantment Creature — Background

Faceless One fits a colorless deck built around Backgrounds Matter or Commander / Lieutenants Matter. It can share the lead with a Background card as a second commander.

  • Mana cost5 generic
  • Colorless
  • Power / toughness3 / 3
  • RaritySpecial

If Faceless One is your commander, choose a color before the game begins. Faceless One is the chosen color.

Choose a Background (You can have a Background as a second commander.)

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Cards That Fit Faceless One

Picked for what they do in Faceless One's deck. When two cards do the same job, the one with the lower comes first. All of them fit Faceless One's color identity.Mana ValueThe total amount of mana a card costs, all added up. A card costing two generic and one green has a mana value of three. Wizards renamed this from "converted mana cost" in 2021, so older cards and articles may still use the old name.Sol RingOpen the full glossary

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The 6 Cards

Rulings for Faceless One

explain how Faceless One works in tricky situations. They come from Wizards of the Coast, the company that makes Magic.RulingThe official answer to how a card works in a tricky situation. Most rulings are written by Wizards of the Coast, the company that makes Magic, and a few are notes from Scryfall, the card database Magic players use. A ruling explains a card. It does not change what the card says.Open the full glossary

Wizards of the Coast 10 Jun 2022

Faceless One both has choose a Background and is itself a Background. This means that you may have two commanders if one of them is Faceless One and the other is either a Legendary Creature with the choose a background ability OR is a legendary Background enchantment. It does not allow you to have three commanders.

1 ruling, all written by Wizards of the Coast. Read the originals on Gatherer ↗

Similar Commanders

Commanders that share the most with Faceless One, and what they share.

Color identityEvery color of mana symbol on a card, in its cost and in its rules text. Your commander's color identity sets the limit for your whole deck: every other card has to fit inside it. A deck led by a green and white commander cannot play a card with any blue in its color identity.Open the full glossaryCommander / Lieutenants MatterCards that get better while your commander is on the battlefield. Lieutenant is the keyword for it: those creatures gain a bonus as long as you control your commander.Open the Commander / Lieutenants Matter page