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Ghost-Spider, Gwen Stacy

Ghost-Spider, Gwen Stacy

Legendary Creature — Spider Human Hero

Ghost-Spider wants a deck that deals damage straight to its opponents. It also works in a deck built around Heroes, Humans or Spiders.

  • Mana cost3 genericredred
  • Red ()
  • Power / toughness4 / 4
  • RarityMythic

Menace (This creature can't be blocked except by two or more creatures.)

Whenever Ghost-Spider attacks, she deals X damage to defending player, where X is the number of attacking creatures.

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Cards That Fit Ghost-Spider, Gwen Stacy

Picked for what they do in Ghost-Spider's deck. When two cards do the same job, the one with the lower comes first. All of them fit Ghost-Spider's color identity.Mana ValueThe total amount of mana a card costs, all added up. A card costing two generic and one green has a mana value of three. Wizards renamed this from "converted mana cost" in 2021, so older cards and articles may still use the old name.Sol RingOpen the full glossary

plan6

The 6 Cards

plan6

The 6 Cards

Rulings for Ghost-Spider, Gwen Stacy

explain how Ghost-Spider works in tricky situations. They come from Wizards of the Coast, the company that makes Magic.RulingThe official answer to how a card works in a tricky situation. Most rulings are written by Wizards of the Coast, the company that makes Magic, and a few are notes from Scryfall, the card database Magic players use. A ruling explains a card. It does not change what the card says.Open the full glossary

Wizards of the Coast 19 Sep 2025

Count the number of attacking creatures as Ghost-Spider's ability resolves. If a player responded to the ability by removing creatures from combat, this may be different than the number of creatures that were attacking as the ability triggered.

1 ruling, all written by Wizards of the Coast. Read the originals on Gatherer ↗

Similar Commanders

Commanders that share the most with Ghost-Spider, and what they share.

Color identityEvery color of mana symbol on a card, in its cost and in its rules text. Your commander's color identity sets the limit for your whole deck: every other card has to fit inside it. A deck led by a green and white commander cannot play a card with any blue in its color identity.Open the full glossaryRPlayers write colors as letters: R for red.BurnBurn decks win by dealing damage straight to opponents with spells and abilities, rather than by attacking with creatures. Damage that hits every opponent at once counts three times over at a four-player table.Open the Burn pageBurnDeals damage directly, to creatures or to players. Because it can hit a player as easily as a creature, the same card can remove a blocker or finish off an opponent. Lightning Bolt, Blasphemous ActOpen the Burn pageSpidersSpiders are mostly green, and most have reach, which lets them block flying creatures. Magic's Spider-Man cards count too.Open the Spiders pageEvasionAn ability that makes a creature hard to block, so its attacks reach the player. Flying, menace, landwalk and plain 'can't be blocked' are the common kinds.Open the Evasion page