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Radioactive Man

Radioactive Man

Legendary Creature — Human Scientist Villain

Radioactive Man wants a deck that sacrifices its own creatures to drain opponents' life. It also works in a deck built around Humans, Scientists or Villains.

  • Mana cost4 genericblack
  • Black ()
  • Power / toughness3 / 5
  • RarityUncommon

Deathtouch

Whenever Radioactive Man deals combat damage to a player, that player loses half their life, rounded up.

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Archetypes
Themes

Cards That Fit Radioactive Man

Picked for what they do in Radioactive Man's deck. When two cards do the same job, the one with the lower comes first. All of them fit Radioactive Man's color identity.Mana ValueThe total amount of mana a card costs, all added up. A card costing two generic and one green has a mana value of three. Wizards renamed this from "converted mana cost" in 2021, so older cards and articles may still use the old name.Sol RingOpen the full glossary

plan6

The 6 Cards

Does what Radioactive Man does6

The 6 Cards

Similar Commanders

Commanders that share the most with Radioactive Man, and what they share.

Color identityEvery color of mana symbol on a card, in its cost and in its rules text. Your commander's color identity sets the limit for your whole deck: every other card has to fit inside it. A deck led by a green and white commander cannot play a card with any blue in its color identity.Open the full glossaryBPlayers write colors as letters: B for black.AristocratsAristocrats decks sacrifice their own creatures on purpose and profit every time one dies, often by draining life from each opponent. A sacrifice outlet, a card that lets you sacrifice whenever you like, decides when that happens.Open the Aristocrats pageLife DrainAn opponent loses life and you gain that life from the same effect. Blood Artist, Zulaport Cutthroat. It lets Aristocrats decks win without ever attacking. Every drain card is also tagged Life Gain; this tag is the part where the life comes out of somebody.Open the Life Drain pageSaboteurTriggers when a creature deals combat damage to a player, so the reward comes from connecting rather than from the damage itself. Evasion makes these far more reliable. Ragavan, Nimble PilfererOpen the Saboteur page