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Samut, Tyrant of Naktamun

Samut, Tyrant of Naktamun

Legendary Creature — Human Wizard

Samut fits a blue deck built around Humans or Wizards. Its deck may only use blue cards, plus colorless ones.

  • Mana cost1 genericblue
  • Blue ()
  • Power / toughness2 / 1
  • RarityRare

Instant and sorcery spells you control have split second. (As long as a spell with split second is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)

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Themes

Rulings for Samut, Tyrant of Naktamun

explain how Samut works in tricky situations. They come from Wizards of the Coast, the company that makes Magic.RulingThe official answer to how a card works in a tricky situation. Most rulings are written by Wizards of the Coast, the company that makes Magic, and a few are notes from Scryfall, the card database Magic players use. A ruling explains a card. It does not change what the card says.Open the full glossary

Wizards of the Coast 21 Aug 2026

After a spell with split second resolves (or otherwise leaves the stack), players may again cast spells and activate abilities before the next object on the stack resolves.

Wizards of the Coast 21 Aug 2026

Casting a spell with split second won't affect spells and abilities that are already on the stack.

Wizards of the Coast 21 Aug 2026

If the resolution of a triggered ability involves casting a spell, that spell can't be cast if a spell with split second is on the stack.

Wizards of the Coast 21 Aug 2026

Players still get priority while a card with split second is on the stack; their options are just limited to mana abilities and certain special actions.

Wizards of the Coast 21 Aug 2026

Split second doesn't stop triggered abilities from triggering. If one does, its controller puts it on the stack and chooses targets for it, if any. Those abilities will resolve as normal.

5 rulings, all written by Wizards of the Coast. Read the originals on Gatherer ↗

Similar Commanders

Commanders that share the most with Samut, and what they share.

Color identityEvery color of mana symbol on a card, in its cost and in its rules text. Your commander's color identity sets the limit for your whole deck: every other card has to fit inside it. A deck led by a green and white commander cannot play a card with any blue in its color identity.Open the full glossaryUPlayers write colors as letters: U for blue. Blue is U because B was already taken by black.