Skip to content
  1. Commander Nexus
  2. Commanders
  3. Shelob, Dread Weaver

Command zone

Shelob, Dread Weaver

Shelob, Dread Weaver

Legendary Creature — Spider Demon

Shelob wants a deck that sacrifices its own creatures to drain opponents' life. It also works in a deck built around Demons or Spiders.

  • Mana cost3 genericblack
  • Black ()
  • Power / toughness3 / 3
  • RarityRare

Whenever a nontoken creature an opponent controls dies, exile it.

2 genericblack, Put a creature card exiled with Shelob into its owner's graveyard: Put two +1/+1 counters on Shelob. Draw a card.

X1 genericblack: Put target creature card with mana value X exiled with Shelob onto the battlefield tapped under your control.

Build a deck with Shelob Find it in the app

Archetypes
Themes

Cards That Fit Shelob, Dread Weaver

Picked for what they do in Shelob's deck. When two cards do the same job, the one with the lower comes first. All of them fit Shelob's color identity.Mana ValueThe total amount of mana a card costs, all added up. A card costing two generic and one green has a mana value of three. Wizards renamed this from "converted mana cost" in 2021, so older cards and articles may still use the old name.Sol RingOpen the full glossary

plan6

The 6 Cards

Does what Shelob, Dread Weaver does6

The 6 Cards

Rulings for Shelob, Dread Weaver

explain how Shelob works in tricky situations. They come from Wizards of the Coast, the company that makes Magic.RulingThe official answer to how a card works in a tricky situation. Most rulings are written by Wizards of the Coast, the company that makes Magic, and a few are notes from Scryfall, the card database Magic players use. A ruling explains a card. It does not change what the card says.Open the full glossary

Wizards of the Coast 16 Jun 2023

Cards exiled with Shelob, Dread Weaver that would go to the graveyard but have that replaced by an effect such as Leyline of the Void are considered new objects. They are no longer considered to have been exiled with Shelob, Dread Weaver for the purposes of its activated abilities.

Wizards of the Coast 16 Jun 2023

If Shelob, Dread Weaver and a nontoken creature an opponent controls die at the same time, the opponent's creature will be exiled.

2 rulings, all written by Wizards of the Coast. Read the originals on Gatherer ↗

Similar Commanders

Commanders that share the most with Shelob, and what they share.

Color identityEvery color of mana symbol on a card, in its cost and in its rules text. Your commander's color identity sets the limit for your whole deck: every other card has to fit inside it. A deck led by a green and white commander cannot play a card with any blue in its color identity.Open the full glossaryBPlayers write colors as letters: B for black.AristocratsAristocrats decks sacrifice their own creatures on purpose and profit every time one dies, often by draining life from each opponent. A sacrifice outlet, a card that lets you sacrifice whenever you like, decides when that happens.Open the Aristocrats pageDeath TriggerTriggers when a creature dies, whether it is this creature, one of yours or an opponent's. These are the cards that pay you in an Aristocrats deck: something else makes creatures die, and these decide what you get each time. Blood Artist, Solemn SimulacrumOpen the Death Trigger pageMana SinkGives you somewhere useful to spend spare mana, usually through an ability you can activate again and again. Rogue's Passage, Mind StoneOpen the Mana Sink pageDrawDraws you extra cards. More cards means more choices every turn, and in a 100-card deck it is the main way to find the pieces you need. Rhystic Study, SkullclampOpen the Draw page+1/+1 CountersPuts +1/+1 counters on creatures, permanently raising their power and toughness. Unlike a temporary boost that wears off at end of turn, these markers stay put and stack up over a long game. Hardened Scales, The Great HengeOpen the +1/+1 Counters page