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Silverquill, the Disputant

Silverquill, the Disputant

Legendary Creature — Elder Dragon

Silverquill wants a deck that casts lots of instant and sorcery spells. It also works in a deck built around Dragons or Elders.

  • Mana cost2 genericwhiteblack
  • White, Black ()
  • Power / toughness4 / 4
  • RarityMythic

Flying, vigilance

Each instant and sorcery spell you cast has casualty 1. (As you cast that spell, you may sacrifice a creature with power 1 or greater. When you do, copy the spell and you may choose new targets for the copy.)

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Archetypes
Themes

Cards That Fit Silverquill, the Disputant

Picked for what they do in Silverquill's deck. When two cards do the same job, the one with the lower comes first. All of them fit Silverquill's color identity.Mana ValueThe total amount of mana a card costs, all added up. A card costing two generic and one green has a mana value of three. Wizards renamed this from "converted mana cost" in 2021, so older cards and articles may still use the old name.Sol RingOpen the full glossary

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The 6 Cards

Does what Silverquill, the Disputant does6

The 6 Cards

Rulings for Silverquill, the Disputant

explain how Silverquill works in tricky situations. They come from Wizards of the Coast, the company that makes Magic.RulingThe official answer to how a card works in a tricky situation. Most rulings are written by Wizards of the Coast, the company that makes Magic, and a few are notes from Scryfall, the card database Magic players use. A ruling explains a card. It does not change what the card says.Open the full glossary

Wizards of the Coast 20 Mar 2026

Casualty N means "As an additional cost to cast this spell, you may sacrifice a creature with power N or greater." and "When you cast this spell, if a casualty cost was paid for it, copy it. If the spell has any targets, you may choose new targets for the copy."

Wizards of the Coast 20 Mar 2026

If you pay the casualty cost of a spell, the copy will resolve before the original spell.

Wizards of the Coast 20 Mar 2026

The copy of the spell is created on the stack, so it's not "cast." Abilities that trigger when a player casts a spell won't trigger.

Wizards of the Coast 20 Mar 2026

You may sacrifice only one creature to pay a spell's casualty cost, and you copy the spell only once.

4 rulings, all written by Wizards of the Coast. Read the originals on Gatherer ↗

Similar Commanders

Commanders that share the most with Silverquill, and what they share.

Color identityEvery color of mana symbol on a card, in its cost and in its rules text. Your commander's color identity sets the limit for your whole deck: every other card has to fit inside it. A deck led by a green and white commander cannot play a card with any blue in its color identity.Open the full glossaryWBPlayers write colors as letters: W for white, B for black.SpellslingerSpellslinger decks cast lots of instants and sorceries, one-time spells, and play creatures that reward every spell you cast. Instants and sorceries take effect once and then go to your graveyard, and an instant can even be cast during another player's turn.Open the Spellslinger pageSpell CopyingCopies a spell or an ability. The copy is not cast, so it costs nothing extra and does not set off cards that care about casting a spell. Reverberate, Storm-Kiln ArtistOpen the Spell Copying pageEvasionAn ability that makes a creature hard to block, so its attacks reach the player. Flying, menace, landwalk and plain 'can't be blocked' are the common kinds.Open the Evasion page