- Commander Nexus
- Commanders
- Skyfire Kirin
Command zone
Skyfire Kirin
Legendary Creature — Kirin Spirit
Skyfire Kirin wants a deck that steals its opponents' creatures and spells. It also works in a deck built around Kirins or Spirits.
- Mana cost
- Red ()
- Power / toughness3 / 3
- RarityRare
Flying
Whenever you cast a Spirit or Arcane spell, you may gain control of target creature with that spell's mana value until end of turn.
Cards That Fit Skyfire Kirin
Picked for what they do in Skyfire Kirin's deck. When two cards do the same job, the one with the lower comes first. All of them fit Skyfire Kirin's color identity.Mana ValueThe total amount of mana a card costs, all added up. A card costing two generic and one green has a mana value of three. Wizards renamed this from "converted mana cost" in 2021, so older cards and articles may still use the old name.
Open the full glossary
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Rulings for Skyfire Kirin
explain how Skyfire Kirin works in tricky situations. They come from Wizards of the Coast, the company that makes Magic.RulingThe official answer to how a card works in a tricky situation. Most rulings are written by Wizards of the Coast, the company that makes Magic, and a few are notes from Scryfall, the card database Magic players use. A ruling explains a card. It does not change what the card says.Open the full glossary
If the Spirit or Arcane spell has {X} in the mana cost, then you use the value of {X} on the stack. For example, Shining Shoal costs {X}{W}{W}. If you choose X = 2, then Shining Shoal's mana value is 4. Shining Shoal also has an ability that says "You may exile a white card with mana value X from your hand rather than pay Shining Shoal's mana cost"; if you choose to pay the alternative cost and exile a card with mana value 2, then X is 2 while Shining Shoal is on the stack and its mana value is 4.
1 ruling, all written by Wizards of the Coast. Read the originals on Gatherer ↗
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