Spider-Woman wants a deck that plays small creatures that make life hard for opponents. It also suits a deck that slows the whole table down with rules everyone must follow.
Mana cost
White, Blue ()
Power / toughness2 / 2
RarityRare
Flying
Venom Blast — Artifacts and creatures your opponents control enter tapped.
Picked for what they do in Spider-Woman's deck. When two cards do the same job, the one with the lower comes first. All of them fit Spider-Woman's color identity.Mana ValueThe total amount of mana a card costs, all added up. A card costing two generic and one green has a mana value of three. Wizards renamed this from "converted mana cost" in 2021, so older cards and articles may still use the old name.Open the full glossary
Color identityEvery color of mana symbol on a card, in its cost and in its rules text. Your commander's color identity sets the limit for your whole deck: every other card has to fit inside it. A deck led by a green and white commander cannot play a card with any blue in its color identity.Open the full glossaryWUPlayers write colors as letters: W for white, U for blue. Blue is U because B was already taken by black.HatebearsHatebears decks play cheap creatures that each carry a rule making life harder for opponents, such as spells costing more. Each one is small, but together they slow the whole table down while they attack.Open the Hatebears pageHatebearA cheap creature, costing 3 mana or less, with a rule that slows everyone else down. Spells cost more, things enter tapped, or players cannot do something. It is the community's word for it, and a deck of them is a Hatebears deck. Thalia, Guardian of Thraben, Drannith Magistrate, Collector OupheOpen the Hatebear pageStax/TaxMakes the game more expensive or more restrictive for everyone: taxing spells and attacks, or stopping permanents from untapping. Propaganda, Ghostly Prison. Many groups dislike playing against it, so check what your table expects first.Open the Stax/Tax pageStaxStax decks slow the whole game down with cards that make spells cost more, stop lands from untapping, or limit what players can do each turn. The deck is built so those limits hurt it least. Many groups dislike playing against it, so check with your table first.Open the Stax page
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