- Commander Nexus
- Tags
- Attraction
Attraction
are carnival rides from Magic's Unfinity set, kept in a separate deck of their own. They are legal in unless they carry an acorn stamp. The same goes for the cards that open an Attraction, such as Coming Attraction. An Attraction never goes in your 100-card deck. "Open an Attraction" puts the top card of your Attraction deck onto the battlefield, where it stays. When a card tells you to roll to visit your Attractions, you roll a six-sided die, and every Attraction you control with that number lit up on its side does what it says. Commanders built to use them include Dee Kay, Finder of the Lost and Myra the Magnificent.
- KindTag
- Cards22
A tag is one thing a card does, on its own, in a vacuum. Tags are the building blocks archetypes are made of.
Open the full glossaryCommanderThe legendary card that leads your deck, and the name of the format itself. Your commander starts the game in the command zone instead of in your deck, and you can cast it from there. If it leaves the battlefield you can send it back and cast it again, paying 2 more mana each extra time. It is usually a legendary creature; a few other cards say they can be your commander.
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