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Creature Aura artwork

Creature Aura

An (an enchantment that stays on the battlefield attached to something else) that attaches to a creature. It changes that creature's and or gives it new abilities. It also goes to the if the creature leaves, which is the risk: one spell can cost you both cards at once. Rancor, Ethereal Armor

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A tag is one thing a card does, on its own, in a vacuum. Tags are the building blocks archetypes are made of.

Find these cards in the app Commanders with this tag

AuraAn enchantment that attaches to something, usually a creature, and changes it for as long as it stays attached. If the creature it is on leaves the battlefield, the Aura goes to the graveyard.PacifismOpen the full glossaryPowerThe first of the two numbers in a creature's bottom-right corner. It is how much damage that creature deals when it fights or attacks.Open the full glossaryToughnessThe second of the two numbers in a creature's bottom-right corner. It is how much damage the creature can take in a turn before it dies. A creature whose toughness reaches zero dies immediately.Open the full glossaryGraveyardThe discard pile. Cards that are destroyed, discarded or used up go here. In Commander plenty of cards bring them back, which is why graveyards are a resource rather than a bin.Open the full glossaryRemovalSpells or abilities that destroy, exile, or bounce your opponents' cards.Open the full glossary