- Commander Nexus
- Tags
- Regeneration
Regeneration
Shields a creature the next time it would be destroyed. Instead of dying it survives and , and if it was attacking or blocking it is pulled out of the fight, dealing and taking no combat damage. It does not stop or , so exiling the creature is the reliable way around it. Asceticism, Golgari Charm
- KindTag
- Cards205
A tag is one thing a card does, on its own, in a vacuum. Tags are the building blocks archetypes are made of.
Open the full glossaryExileRemoves a card from the game entirely rather than putting it in the graveyard. Exiled cards are much harder to get back, which is why exile is the strongest answer to recursion.Open the full glossarySacrificeTo put one of your own permanents into your graveyard because a card tells you to or lets you. You can only sacrifice things you control, and it does not count as destroying them, so effects that stop a card from being destroyed do not stop it.
Open the full glossary