Skip to content
  1. Commander Nexus
  2. Themes
  3. Dungeons / Initiative
Dungeons / Initiative artwork

Dungeons / Initiative

Cards that send you into a dungeon, a special card kept outside your deck, one room at a time for a reward in each room. Taking the does this too.

  • KindTheme
  • Cards69

A theme is what a deck is built around: a creature type, a card type or an idea the cards share.

Find these cards in the app Commanders with this theme

Example Cards

InitiativeSomething only one player can have at a time. When you take the initiative, and at the start of each of your turns while you keep it, you go one room deeper into a dungeon called the Undercity and get that room's reward. If a creature deals combat damage to you, its controller takes the initiative from you.Undermountain AdventurerOpen the full glossary