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  1. Commander Nexus
  2. Archetypes
  3. Aggro
Aggro artwork

Aggro

decks play cheap creatures early and attack every turn, trying to knock opponents out before their bigger plans come together.

  • KindArchetype
  • Cards830
  • Good first deck?Yes

Play cheap creatures early and attack often. The plan is always clear: turn creatures sideways and deal damage.

An archetype is a whole game plan: the way a deck tries to win.

Find these cards in the app Commanders with this archetype

How it plays

You spend your first turns putting cheap creatures on the table, usually one or two mana each, and you attack with them every turn from turn two or three. Each creature does a little damage; the plan is that lots of little hits add up before anyone else is ready. Cards that make your whole team bigger for a turn, or let them get past blockers, do the rest.

How it wins

Life totals start at 40 in , which is a lot to chew through, so picks a and keeps hitting it rather than spreading damage around. Knocking one player out early also means one fewer person to stop you.

What beats it

A (one spell that destroys every creature) undoes three turns of work at once, and a table that gangs up on the fastest player can stall you until the bigger decks take over. Good decks keep a few creatures in hand to rebuild.

If this is your first deck

A good first choice: the plan is simple, every turn has an obvious play, and you learn how combat works fast.

Commanders to Start With

The most played commanders where Aggro is one of their two main plans, in order from EDHREC, a site that counts the Commander decks players post online.

Example Cards

AggroAggro decks play cheap creatures early and attack every turn, trying to knock opponents out before their bigger plans come together.Open the full glossaryCommanderThe legendary card that leads your deck, and the name of the format itself. Your commander starts the game in the command zone instead of in your deck, and you can cast it from there. If it leaves the battlefield you can send it back and cast it again, paying 2 more mana each extra time. It is usually a legendary creature; a few other cards say they can be your commander.Atraxa, Praetors' VoiceOpen the full glossaryTargetA spell or ability that says “target” chooses what it affects when it is cast or activated. Anything with hexproof or protection from it cannot be chosen this way.Open the full glossaryBoard WipeA spell that destroys or removes most or all creatures at once, resetting the battlefield for everyone. Also called a sweeper or a wrath.Open the full glossary