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Alexios, Deimos of Kosmos

Alexios, Deimos of Kosmos

Legendary Creature — Human Berserker

Alexios wants a deck that helps every player at the table, itself included. It also suits a deck that turns its opponents against each other.

  • Mana cost3 genericred
  • Red ()
  • Power / toughness4 / 4
  • RarityUncommon

Trample

Alexios attacks each combat if able, can't be sacrificed, and can't attack its owner.

At the beginning of each player's upkeep, that player gains control of Alexios, untaps it, and puts a +1/+1 counter on it. It gains haste until end of turn.

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Archetypes
Themes
  • Berserkers
  • Humans

Cards That Fit Alexios, Deimos of Kosmos

Picked for what they do in Alexios's deck. When two cards do the same job, the one with the lower comes first. All of them fit Alexios's color identity.Mana ValueThe total amount of mana a card costs, all added up. A card costing two generic and one green has a mana value of three. Wizards renamed this from "converted mana cost" in 2021, so older cards and articles may still use the old name.Sol RingOpen the full glossary

plan6

The 6 Cards

plan6

The 6 Cards

Rulings for Alexios, Deimos of Kosmos

explain how Alexios works in tricky situations. They come from Wizards of the Coast, the company that makes Magic.RulingThe official answer to how a card works in a tricky situation. Most rulings are written by Wizards of the Coast, the company that makes Magic, and a few are notes from Scryfall, the card database Magic players use. A ruling explains a card. It does not change what the card says.Open the full glossary

Wizards of the Coast 5 Jul 2024

Alexios can attack planeswalkers its owner controls and battles its owner protects.

Wizards of the Coast 5 Jul 2024

Alexios can't be sacrificed for any reason. If an effect instructs you to sacrifice it, you can't and it remains on the battlefield. You also can't sacrifice it to pay a cost that requires you to sacrifice a creature.

Wizards of the Coast 5 Jul 2024

If Alexios can't attack for any reason (such as being tapped), then it doesn't attack. If there's a cost associated with having it attack, its controller isn't forced to pay that cost, so it doesn't have to attack in that case either.

Wizards of the Coast 5 Jul 2024

If Alexios is controlled by a player other than its owner and its controller leaves the game, the effect giving that player control of Alexios ends. Alexios will return to the control of the player still in the game who most recently controlled it.

Wizards of the Coast 5 Jul 2024

If Alexios's owner leaves the game, Alexios leaves the game along with them.

Wizards of the Coast 5 Jul 2024

If an effect instructs you to sacrifice a creature and you control any creatures other than Alexios, you must sacrifice one of those other creatures. You can't try to sacrifice Alexios.

6 rulings, all written by Wizards of the Coast. Read the originals on Gatherer ↗

Similar Commanders

Commanders that share the most with Alexios, and what they share.

Color identityEvery color of mana symbol on a card, in its cost and in its rules text. Your commander's color identity sets the limit for your whole deck: every other card has to fit inside it. A deck led by a green and white commander cannot play a card with any blue in its color identity.Open the full glossaryRPlayers write colors as letters: R for red.Group HugGroup Hug decks give every player extra cards, mana or life, making friends at the table while they quietly work toward their own win. The trick is to be the player best placed to use all that extra.Open the Group Hug pageGroup HugGives everyone at the table something: extra cards, extra mana, extra lands. It really is generous, and that is the trick: the player who built the deck around it knows what to do with the surplus, and the other three usually do not. Howling Mine, Heartbeat of Spring, Rites of FlourishingOpen the Group Hug pagePoliticsPolitics decks turn opponents against each other, making their creatures attack someone else or letting the whole table vote. Goad is the most common tool: a goaded creature must attack, and must attack someone other than you if it can.Open the Politics pageForced CombatForces creatures to attack, or decides who they attack, often with goad. In multiplayer it points other people's creatures at each other instead of at you. Bident of Thassa, Toski, Bearer of SecretsOpen the Forced Combat page+1/+1 CountersPuts +1/+1 counters on creatures, permanently raising their power and toughness. Unlike a temporary boost that wears off at end of turn, these markers stay put and stack up over a long game. Hardened Scales, The Great HengeOpen the +1/+1 Counters pageCombat TrickAn instant you cast during a fight to change how it ends: making a creature bigger or smaller, or keeping your creatures from dying. Boros Charm, Flawless ManeuverOpen the Combat Trick page