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Aphemia, the Cacophony

Aphemia, the Cacophony

Legendary Enchantment Creature — Harpy

Aphemia wants a deck that makes an army of small creatures and attacks with all of them. It also works in a deck built around Harpies.

  • Mana cost1 genericblack
  • Black ()
  • Power / toughness2 / 1
  • RarityRare

Flying

At the beginning of your end step, you may exile an enchantment card from your graveyard. If you do, create a 2/2 black Zombie creature token.

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Archetypes
Themes
  • Harpies

Cards That Fit Aphemia, the Cacophony

Picked for what they do in Aphemia's deck. When two cards do the same job, the one with the lower comes first. All of them fit Aphemia's color identity.Mana ValueThe total amount of mana a card costs, all added up. A card costing two generic and one green has a mana value of three. Wizards renamed this from "converted mana cost" in 2021, so older cards and articles may still use the old name.Sol RingOpen the full glossary

plan6

The 6 Cards

Does what Aphemia, the Cacophony does6

The 6 Cards

Rulings for Aphemia, the Cacophony

explain how Aphemia works in tricky situations. They come from Wizards of the Coast, the company that makes Magic.RulingThe official answer to how a card works in a tricky situation. Most rulings are written by Wizards of the Coast, the company that makes Magic, and a few are notes from Scryfall, the card database Magic players use. A ruling explains a card. It does not change what the card says.Open the full glossary

Wizards of the Coast 24 Jan 2020

While resolving Aphemia’s triggered ability, you can’t exile more than one enchantment card to get more than one Zombie token.

Wizards of the Coast 24 Jan 2020

You choose whether to exile an enchantment card and which one to exile while Aphemia’s triggered ability is resolving. If Aphemia dies in response to its own triggered ability, it could be the card you exile.

2 rulings, all written by Wizards of the Coast. Read the originals on Gatherer ↗

Similar Commanders

Commanders that share the most with Aphemia, and what they share.

Color identityEvery color of mana symbol on a card, in its cost and in its rules text. Your commander's color identity sets the limit for your whole deck: every other card has to fit inside it. A deck led by a green and white commander cannot play a card with any blue in its color identity.Open the full glossaryBPlayers write colors as letters: B for black.TokensToken decks fill the battlefield with small creatures made by their cards, then attack with all of them or make them all bigger at once. A token is a creature (or other object) that a card creates, not a card from your deck.Open the Tokens pageToken EngineMakes tokens again and again rather than once. A token is a creature or other permanent created by a card, with no card of its own. Something that makes one token gives you a body; something that makes them every turn gives you a board you can keep rebuilding after it is cleared. Grave Titan, Bitterblossom, OphiomancerOpen the Token Engine pageToken MakerCreates one or more tokens. Different cards make very different ones: creatures Grave Titan, Treasures Smothering Tithe, Clues Tireless Tracker or Food Gilded Goose. This is one of our largest tags, so pair it with an archetype or theme when you are hunting a specific kind.Open the Token Maker page