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Captain America, Super-Soldier

Captain America, Super-Soldier

Legendary Creature — Human Soldier Hero

Captain America wants a deck that plays lots of planeswalkers and keeps them safe. It also works in a deck built around Heroes, Humans or Soldiers.

  • Mana cost1 genericwhitewhite
  • White ()
  • Power / toughness3 / 2
  • RarityMythic

First strike

Captain America enters with a shield counter on him. (If he would be dealt damage or destroyed, remove a shield counter from him instead.)

As long as Captain America has a shield counter on him, you and other Heroes you control have hexproof.

Build a deck with Captain America Find it in the app

Archetypes
Themes

Cards That Fit Captain America, Super-Soldier

Picked for what they do in Captain America's deck. When two cards do the same job, the one with the lower comes first. All of them fit Captain America's color identity.Mana ValueThe total amount of mana a card costs, all added up. A card costing two generic and one green has a mana value of three. Wizards renamed this from "converted mana cost" in 2021, so older cards and articles may still use the old name.Sol RingOpen the full glossary

plan6

The 6 Cards

plan6

The 6 Cards

Similar Commanders

Commanders that share the most with Captain America, and what they share.

Color identityEvery color of mana symbol on a card, in its cost and in its rules text. Your commander's color identity sets the limit for your whole deck: every other card has to fit inside it. A deck led by a green and white commander cannot play a card with any blue in its color identity.Open the full glossaryWPlayers write colors as letters: W for white.SuperfriendsSuperfriends decks play lots of planeswalkers and protect them so they can use their abilities turn after turn. A planeswalker stays in play and uses one ability each turn by adding or removing loyalty counters; opponents can attack it to knock those counters off.Open the Superfriends pageCounter ManipulationAdds, moves or multiplies counters already on permanents. It works on any kind (+1/+1, loyalty, charge), so the same card can serve very different decks. Karn's Bastion, Doubling SeasonOpen the Counter Manipulation pageProtectionA creature with protection from something, like a color, is safe from anything with that quality. It cannot be damaged, enchanted or equipped, blocked, or targeted by it, and players remember the four with the word DEBT. It does not stop effects that neither target nor damage, like a board wipe that destroys every creature. ProgenitusOpen the Protection page+1/+1 CountersPuts +1/+1 counters on creatures, permanently raising their power and toughness. Unlike a temporary boost that wears off at end of turn, these markers stay put and stack up over a long game. Hardened Scales, The Great HengeOpen the +1/+1 Counters pageStatic BuffGives creatures a lasting bonus to power and toughness while it remains on the battlefield, rather than a boost that wears off at end of turn. Garruk's Uprising, Patchwork BannerOpen the Static Buff pageHeroesHeroes are creatures spread across every color, including the superheroes of Magic's Marvel cards.Open the Heroes page