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Captain Lannery Storm

Captain Lannery Storm

Legendary Creature — Human Pirate

Captain Lannery Storm wants a deck that makes lots of Treasure and turns it into extra mana. It also suits a deck that sacrifices its own creatures to drain opponents' life.

  • Mana cost2 genericred
  • Red ()
  • Power / toughness2 / 2
  • RarityRare

Haste

Whenever Captain Lannery Storm attacks, create a Treasure token. (It's an artifact with "tap, Sacrifice this token: Add one mana of any color.")

Whenever you sacrifice a Treasure, Captain Lannery Storm gets +1/+0 until end of turn.

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Themes

Cards That Fit Captain Lannery Storm

Picked for what they do in Captain Lannery Storm's deck. When two cards do the same job, the one with the lower comes first. All of them fit Captain Lannery Storm's color identity.Mana ValueThe total amount of mana a card costs, all added up. A card costing two generic and one green has a mana value of three. Wizards renamed this from "converted mana cost" in 2021, so older cards and articles may still use the old name.Sol RingOpen the full glossary

plan6

The 6 Cards

plan6

The 6 Cards

plan6

The 6 Cards

Rulings for Captain Lannery Storm

explain how Captain Lannery Storm works in tricky situations. They come from Wizards of the Coast, the company that makes Magic.RulingThe official answer to how a card works in a tricky situation. Most rulings are written by Wizards of the Coast, the company that makes Magic, and a few are notes from Scryfall, the card database Magic players use. A ruling explains a card. It does not change what the card says.Open the full glossary

Wizards of the Coast 29 Sep 2017

Captain Lannery Storm's last ability triggers whenever you sacrifice a Treasure for any reason, not just to activate a Treasure's mana ability.

Wizards of the Coast 29 Sep 2017

If you sacrifice Treasures to cast Captain Lannery Storm, its last ability won't trigger for those Treasures.

Wizards of the Coast 29 Sep 2017

You can activate the mana ability of a Treasure even if you have nothing to spend that mana on.

3 rulings, all written by Wizards of the Coast. Read the originals on Gatherer ↗

Similar Commanders

Commanders that share the most with Captain Lannery Storm, and what they share.

Color identityEvery color of mana symbol on a card, in its cost and in its rules text. Your commander's color identity sets the limit for your whole deck: every other card has to fit inside it. A deck led by a green and white commander cannot play a card with any blue in its color identity.Open the full glossaryRPlayers write colors as letters: R for red.TreasuresTreasure decks make lots of Treasures, small artifact tokens you can trade in for one mana of any color, then spend that mana on big plays. Many of the same cards reward you for having or sacrificing artifacts, so each Treasure does two jobs.Open the Treasures pageTreasure PayoffRewards you for having Treasure tokens or for sacrificing them, rather than for making them in the first place. Revel in Riches wins you the game outright if you hoard enough of them; Goldspan Dragon makes each one you spend worth double.Open the Treasure Payoff pageSacrifice PayoffRewards you whenever something is sacrificed, meaning put into the graveyard on purpose. The reward might be a +1/+1 counter, a card, or a drained opponent, and it is the reason a deck sacrifices its own creatures. Compare Sacrifice Outlet, the card that lets you sacrifice, and Death Trigger, which fires when a creature dies for any reason. Korvold, Fae-Cursed King, Mayhem Devil, Savra, Queen of the GolgariOpen the Sacrifice Payoff pageTreasure EngineProduces Treasure tokens repeatedly. A Treasure is a small artifact token you sacrifice for one mana of any color. Something that keeps making them is mana acceleration and, at the same time, a steady supply of artifacts to sacrifice for anything that wants them. Smothering Tithe, Dockside Extortionist, Goldspan DragonOpen the Treasure Engine pageAristocratsAristocrats decks sacrifice their own creatures on purpose and profit every time one dies, often by draining life from each opponent. A sacrifice outlet, a card that lets you sacrifice whenever you like, decides when that happens.Open the Aristocrats pageTreasureCreates or cares about Treasure tokens: small artifacts you can sacrifice for one mana of any color. Saving them up lets you cast something big early, or feed anything that likes sacrificing artifacts.Open the Treasure pageToken MakerCreates one or more tokens. Different cards make very different ones: creatures Grave Titan, Treasures Smothering Tithe, Clues Tireless Tracker or Food Gilded Goose. This is one of our largest tags, so pair it with an archetype or theme when you are hunting a specific kind.Open the Token Maker pageToken EngineMakes tokens again and again rather than once. A token is a creature or other permanent created by a card, with no card of its own. Something that makes one token gives you a body; something that makes them every turn gives you a board you can keep rebuilding after it is cleared. Grave Titan, Bitterblossom, OphiomancerOpen the Token Engine pageSacrificeSacrifice decks give up their own creatures, Treasures and other cards on purpose and get something back each time. A sacrifice outlet, a card that lets you sacrifice whenever you want, is the heart of the deck.Open the Sacrifice pageRampAn effect that accelerates your mana, giving you a reusable mana source beyond the usual one land per turn. Cultivate Rampant GrowthOpen the Ramp page