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Daghatar the Adamant

Daghatar the Adamant

Legendary Creature — Human Warrior

Daghatar the Adamant wants a deck that keeps making its creatures bigger turn after turn. It also works in a deck built around Humans or Warriors.

  • Mana cost3 genericwhite
  • White, Black, Green ()
  • Power / toughness0 / 0
  • RarityRare

Vigilance

Daghatar enters with four +1/+1 counters on it.

1 genericblack or greenblack or green: Move a +1/+1 counter from target creature onto a second target creature.

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Archetypes
Themes

Cards That Fit Daghatar the Adamant

Picked for what they do in Daghatar the Adamant's deck. When two cards do the same job, the one with the lower comes first. All of them fit Daghatar the Adamant's color identity.Mana ValueThe total amount of mana a card costs, all added up. A card costing two generic and one green has a mana value of three. Wizards renamed this from "converted mana cost" in 2021, so older cards and articles may still use the old name.Sol RingOpen the full glossary

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The 6 Cards

Does what Daghatar the Adamant does6

The 6 Cards

Rulings for Daghatar the Adamant

explain how Daghatar the Adamant works in tricky situations. They come from Wizards of the Coast, the company that makes Magic.RulingThe official answer to how a card works in a tricky situation. Most rulings are written by Wizards of the Coast, the company that makes Magic, and a few are notes from Scryfall, the card database Magic players use. A ruling explains a card. It does not change what the card says.Open the full glossary

Wizards of the Coast 24 Nov 2014

The +1/+1 counter is moved only if both targets are still legal as the ability resolves.

Wizards of the Coast 24 Nov 2014

The two targets of the last ability must be different creatures. Either one may be Daghatar the Adamant.

Wizards of the Coast 24 Nov 2014

To move a counter from one creature to another, the counter is removed from the first creature and placed on the second. Any abilities that care about a counter being placed on the second creature will apply.

3 rulings, all written by Wizards of the Coast. Read the originals on Gatherer ↗

Similar Commanders

Commanders that share the most with Daghatar the Adamant, and what they share.

Color identityEvery color of mana symbol on a card, in its cost and in its rules text. Your commander's color identity sets the limit for your whole deck: every other card has to fit inside it. A deck led by a green and white commander cannot play a card with any blue in its color identity.Open the full glossaryWBGPlayers write colors as letters: W for white, B for black, G for green.+1/+1 Counters+1/+1 counter decks put small markers on their creatures that make each one permanently bigger, and keep adding more every turn. Each +1/+1 counter adds one to a creature's power (the damage it deals) and toughness (the damage it can take).Open the +1/+1 Counters pageCounter ManipulationAdds, moves or multiplies counters already on permanents. It works on any kind (+1/+1, loyalty, charge), so the same card can serve very different decks. Karn's Bastion, Doubling SeasonOpen the Counter Manipulation page+1/+1 CountersPuts +1/+1 counters on creatures, permanently raising their power and toughness. Unlike a temporary boost that wears off at end of turn, these markers stay put and stack up over a long game. Hardened Scales, The Great HengeOpen the +1/+1 Counters page