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Derevi, Empyrial Tactician

Derevi, Empyrial Tactician

Legendary Creature — Bird Wizard

Derevi wants a deck that slows the whole table down with rules everyone must follow. It leads the ready-made Evasive Maneuvers deck (2013).

  • Mana costgreenwhiteblue
  • White, Blue, Green ()
  • Power / toughness2 / 3
  • RarityMythic

Flying

When Derevi enters and whenever a creature you control deals combat damage to a player, you may tap or untap target permanent.

1 genericgreenwhiteblue: Put Derevi onto the battlefield from the command zone.

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Archetypes

Cards That Fit Derevi, Empyrial Tactician

Picked for what they do in Derevi's deck. When two cards do the same job, the one with the lower comes first. All of them fit Derevi's color identity.Mana ValueThe total amount of mana a card costs, all added up. A card costing two generic and one green has a mana value of three. Wizards renamed this from "converted mana cost" in 2021, so older cards and articles may still use the old name.Sol RingOpen the full glossary

plan6

The 6 Cards

plan6

The 6 Cards

Decks Led by Derevi, Empyrial Tactician

Derevi leads 2 ready-made decks.PreconShort for preconstructed deck: a ready-to-play deck sold in a box by Wizards of the Coast. A Commander precon comes with its commander and all 100 cards, so you can play it straight away and change cards later.Open the full glossary

Rulings for Derevi, Empyrial Tactician

explain how Derevi works in tricky situations. They come from Wizards of the Coast, the company that makes Magic, and from Scryfall, the card database Magic players use.RulingThe official answer to how a card works in a tricky situation. Most rulings are written by Wizards of the Coast, the company that makes Magic, and a few are notes from Scryfall, the card database Magic players use. A ruling explains a card. It does not change what the card says.Open the full glossary

Scryfall note 19 Jan 2015

Derevi, Empyrial Tactician is banned as a commander in Duel Commander format, but it may be part of your deck.

Wizards of the Coast 10 Nov 2020

When you activate Derevi's last ability, you're not casting Derevi as a spell. The ability can't be countered by something that counters only spells. The ability isn't subject to the commander tax, nor does it increase the tax if you cast Derevi from the command zone later in the game.

Wizards of the Coast 10 Nov 2020

You can activate Derevi's last ability only when it is in the command zone.

3 rulings, 2 written by Wizards of the Coast. Read the originals on Gatherer ↗

Similar Commanders

Commanders that share the most with Derevi, and what they share.

Color identityEvery color of mana symbol on a card, in its cost and in its rules text. Your commander's color identity sets the limit for your whole deck: every other card has to fit inside it. A deck led by a green and white commander cannot play a card with any blue in its color identity.Open the full glossaryWUGPlayers write colors as letters: W for white, U for blue, G for green. Blue is U because B was already taken by black.StaxStax decks slow the whole game down with cards that make spells cost more, stop lands from untapping, or limit what players can do each turn. The deck is built so those limits hurt it least. Many groups dislike playing against it, so check with your table first.Open the Stax pageFreeze / Tap LockKeeps permanents tapped, or stops them untapping normally. It denies opponents their mana and attackers, and on your own cards it is the drawback you pay for a burst of power. Basalt Monolith, Intruder AlarmOpen the Freeze / Tap Lock pageUntapperUntaps permanents. Untapping a land or a mana-producing artifact effectively lets you spend that mana twice in a turn, which is why untap effects turn up in so many infinite combos. Seedborn MuseOpen the Untapper pageMana SinkGives you somewhere useful to spend spare mana, usually through an ability you can activate again and again. Rogue's Passage, Mind StoneOpen the Mana Sink pageTap / Untap LoopsCards that untap your permanents, so a creature or land can be used twice in one turn. Some untap effects create endless loops that win the game.Open the Tap / Untap Loops page