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Flopsie, Bumi's Buddy

Flopsie, Bumi's Buddy

Legendary Creature — Ape Goat

Flopsie wants a deck that keeps making its creatures bigger turn after turn. It also works in a deck built around Apes or Goats.

  • Mana cost4 genericgreengreen
  • Green ()
  • Power / toughness4 / 4
  • RarityUncommon

When Flopsie enters, put a +1/+1 counter on each creature you control.

Each creature you control with power 4 or greater can't be blocked by more than one creature.

Build a deck with Flopsie Find it in the app

Archetypes
Themes
  • Apes
  • Goats

Cards That Fit Flopsie, Bumi's Buddy

Picked for what they do in Flopsie's deck. When two cards do the same job, the one with the lower comes first. All of them fit Flopsie's color identity.Mana ValueThe total amount of mana a card costs, all added up. A card costing two generic and one green has a mana value of three. Wizards renamed this from "converted mana cost" in 2021, so older cards and articles may still use the old name.Sol RingOpen the full glossary

plan6

The 6 Cards

Does what Flopsie, Bumi's Buddy does6

The 6 Cards

Rulings for Flopsie, Bumi's Buddy

explain how Flopsie works in tricky situations. They come from Wizards of the Coast, the company that makes Magic.RulingThe official answer to how a card works in a tricky situation. Most rulings are written by Wizards of the Coast, the company that makes Magic, and a few are notes from Scryfall, the card database Magic players use. A ruling explains a card. It does not change what the card says.Open the full glossary

Wizards of the Coast 2 Oct 2025

The second ability applies only as blockers are declared. If a creature you control with power less than 4 becomes blocked by more than one creature, increasing its power to 4 or greater won't change or undo the block.

1 ruling, all written by Wizards of the Coast. Read the originals on Gatherer ↗

Similar Commanders

Commanders that share the most with Flopsie, and what they share.

Color identityEvery color of mana symbol on a card, in its cost and in its rules text. Your commander's color identity sets the limit for your whole deck: every other card has to fit inside it. A deck led by a green and white commander cannot play a card with any blue in its color identity.Open the full glossaryGPlayers write colors as letters: G for green.+1/+1 Counters+1/+1 counter decks put small markers on their creatures that make each one permanently bigger, and keep adding more every turn. Each +1/+1 counter adds one to a creature's power (the damage it deals) and toughness (the damage it can take).Open the +1/+1 Counters pageCounter EngineAdds +1/+1 counters over and over rather than once. A counter here is a small permanent marker that raises a creature's power and toughness for good. It is not a counterspell, which is a different thing entirely. Something that adds them every turn makes your whole board bigger and keeps it that way. Hardened Scales, Corpsejack MenaceOpen the Counter Engine page+1/+1 CountersPuts +1/+1 counters on creatures, permanently raising their power and toughness. Unlike a temporary boost that wears off at end of turn, these markers stay put and stack up over a long game. Hardened Scales, The Great HengeOpen the +1/+1 Counters page