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Gregor, Shrewd Magistrate

Gregor, Shrewd Magistrate

Legendary Creature — Human Advisor

Gregor wants a deck that plays cheap creatures and attacks from the first turns. It also works in a deck built around Advisors or Humans.

  • Mana cost1 genericwhiteblue
  • White, Blue ()
  • Power / toughness1 / 3
  • RarityMythic

Skulk (This creature can't be blocked by creatures with greater power.)

Whenever Gregor, Shrewd Magistrate deals combat damage to a player, draw cards equal to its power.

Build a deck with Gregor Find it in the app

Archetypes
Themes

Cards That Fit Gregor, Shrewd Magistrate

Picked for what they do in Gregor's deck. When two cards do the same job, the one with the lower comes first. All of them fit Gregor's color identity.Mana ValueThe total amount of mana a card costs, all added up. A card costing two generic and one green has a mana value of three. Wizards renamed this from "converted mana cost" in 2021, so older cards and articles may still use the old name.Sol RingOpen the full glossary

plan6

The 6 Cards

Does what Gregor, Shrewd Magistrate does6

The 6 Cards

Similar Commanders

Commanders that share the most with Gregor, and what they share.

Color identityEvery color of mana symbol on a card, in its cost and in its rules text. Your commander's color identity sets the limit for your whole deck: every other card has to fit inside it. A deck led by a green and white commander cannot play a card with any blue in its color identity.Open the full glossaryWUPlayers write colors as letters: W for white, U for blue. Blue is U because B was already taken by black.AggroAggro decks play cheap creatures early and attack every turn, trying to knock opponents out before their bigger plans come together.Open the Aggro pageEvasionAn ability that makes a creature hard to block, so its attacks reach the player. Flying, menace, landwalk and plain 'can't be blocked' are the common kinds.Open the Evasion pageSaboteurTriggers when a creature deals combat damage to a player, so the reward comes from connecting rather than from the damage itself. Evasion makes these far more reliable. Ragavan, Nimble PilfererOpen the Saboteur pageDrawDraws you extra cards. More cards means more choices every turn, and in a 100-card deck it is the main way to find the pieces you need. Rhystic Study, SkullclampOpen the Draw page