- Commander Nexus
- Commanders
- Hei Bai, Spirit of Balance
Command zone
Hei Bai, Spirit of Balance
Legendary Creature — Bear Spirit
Hei Bai wants a deck that keeps making its creatures bigger turn after turn. It also works in a deck built around Bears or Spirits.
- Mana cost
- White, Black ()
- Power / toughness3 / 3
- RarityUncommon
Whenever Hei Bai enters or attacks, you may sacrifice another creature or artifact. If you do, put two +1/+1 counters on Hei Bai.
When Hei Bai leaves the battlefield, put its counters on target creature you control.
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- Archetypes
Cards That Fit Hei Bai, Spirit of Balance
Picked for what they do in Hei Bai's deck. When two cards do the same job, the one with the lower comes first. All of them fit Hei Bai's color identity.Mana ValueThe total amount of mana a card costs, all added up. A card costing two generic and one green has a mana value of three. Wizards renamed this from "converted mana cost" in 2021, so older cards and articles may still use the old name.
Open the full glossary
plan6
Does what Hei Bai, Spirit of Balance does6
Rulings for Hei Bai, Spirit of Balance
explain how Hei Bai works in tricky situations. They come from Wizards of the Coast, the company that makes Magic.RulingThe official answer to how a card works in a tricky situation. Most rulings are written by Wizards of the Coast, the company that makes Magic, and a few are notes from Scryfall, the card database Magic players use. A ruling explains a card. It does not change what the card says.Open the full glossary
Hei Bai's last ability doesn't cause you to move counters from Hei Bai onto the target creature. Rather, you put the same number of each kind of counter Hei Bai had when he left the battlefield onto the target creature.
Hei Bai's last ability puts all counters that were on Hei Bai onto the target creature, not just his +1/+1 counters.
If enough -1/-1 counters are put on Hei Bai at the same time to make his toughness 0 or less, his last ability will see all of the +1/+1 counters he had when he left the battlefield as well as the -1/-1 counters he had, and an equal number of each of those types of counters (plus any other applicable counters) will be put onto the target creature.
If Hei Bai has -1/-1 counters on him when he leaves the battlefield, that ability will include those as well. This may result in the recipient of the counters dying.
In some cases, you may end up putting the appropriate counters on more than one permanent. For example, if you control a Buzzard-Wasp Colony when Hei Bai dies, you'll put the appropriate number of each kind of counter onto both the Buzzard-Wasp Colony and the target creature. If you target Buzzard-Wasp Colony with Hei Bai's last ability, it will receive counters from both abilities.
5 rulings, all written by Wizards of the Coast. Read the originals on Gatherer ↗
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