- Commander Nexus
- Commanders
- Iraxxa, Empress of Mars
Command zone
Iraxxa, Empress of Mars
Legendary Creature — Alien Warrior
Iraxxa wants a deck that makes an army of small creatures and attacks with all of them. It also works in a deck built around Aliens or Warriors.
- Mana cost
- Red ()
- Power / toughness5 / 4
- RarityUncommon
Trample
Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)
Paradox — Whenever you cast a spell from anywhere other than your hand, create a 2/2 red Alien Warrior creature token.
Cards That Fit Iraxxa, Empress of Mars
Picked for what they do in Iraxxa's deck. When two cards do the same job, the one with the lower comes first. All of them fit Iraxxa's color identity.Mana ValueThe total amount of mana a card costs, all added up. A card costing two generic and one green has a mana value of three. Wizards renamed this from "converted mana cost" in 2021, so older cards and articles may still use the old name.
Open the full glossary
plan6
Aliens plan6
Rulings for Iraxxa, Empress of Mars
explain how Iraxxa works in tricky situations. They come from Wizards of the Coast, the company that makes Magic.RulingThe official answer to how a card works in a tricky situation. Most rulings are written by Wizards of the Coast, the company that makes Magic, and a few are notes from Scryfall, the card database Magic players use. A ruling explains a card. It does not change what the card says.Open the full glossary
A triggered ability that triggers when a spell is cast from anywhere other than your hand, such as that of The Thirteenth Doctor, functions only on the battlefield, so it doesn't trigger when you cast that spell from a zone other than your hand.
An instant or sorcery that counts how many spells you've cast from anywhere other than your hand, such as Surge of Brilliance, counts itself if it was cast from a zone other than your hand.
If a spell or ability allows you to copy a spell on the stack but doesn't specify that the spell is cast, that spell wasn't cast and won't be counted by paradox abilities. However, if a spell or ability allows you to cast a copy of a spell, that spell will be counted for paradox abilities.
Paradox abilities count any spells cast from zones other than your hand. These are usually spells cast from exile, the graveyard, or the command zone. They also count spells cast from outside the game, such as spells cast with Wish or Garth One-Eye's ability.
4 rulings, all written by Wizards of the Coast. Read the originals on Gatherer ↗
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