Skip to content
  1. Commander Nexus
  2. Commanders
  3. Iron Lad, Young Avenger

Command zone

Iron Lad, Young Avenger

Iron Lad, Young Avenger

Legendary Artifact Creature — Human Hero

Iron Lad wants a deck that hurts every player at once and outlasts the pain. It also works in a deck built around Artifact Creatures, Heroes or Humans.

  • Mana cost2 genericblue or red
  • Blue, Red ()
  • Power / toughness2 / 2
  • RarityUncommon

Flying (This creature can't be blocked except by creatures with flying or reach.)

Noncreature spells you cast cost 1 generic less to cast.

Build a deck with Iron Lad Find it in the app

Archetypes

Cards That Fit Iron Lad, Young Avenger

Picked for what they do in Iron Lad's deck. When two cards do the same job, the one with the lower comes first. All of them fit Iron Lad's color identity.Mana ValueThe total amount of mana a card costs, all added up. A card costing two generic and one green has a mana value of three. Wizards renamed this from "converted mana cost" in 2021, so older cards and articles may still use the old name.Sol RingOpen the full glossary

plan6

The 6 Cards

Does what Iron Lad, Young Avenger does6

The 6 Cards

Similar Commanders

Commanders that share the most with Iron Lad, and what they share.

Color identityEvery color of mana symbol on a card, in its cost and in its rules text. Your commander's color identity sets the limit for your whole deck: every other card has to fit inside it. A deck led by a green and white commander cannot play a card with any blue in its color identity.Open the full glossaryURPlayers write colors as letters: U for blue, R for red. Blue is U because B was already taken by black.Group SlugGroup Slug decks hurt every player at the table at once, then make sure they can survive the pain better than anyone else. Typical cards make each player take damage or lose life whenever they draw, cast a spell or tap a land for mana.Open the Group Slug pageCost ModificationChanges what a spell costs to cast: cheaper for you, or more expensive for everyone. It is the broad family; Cost Reducer and Spell Tax say which direction a given card goes. Herald's Horn, Foundry InspectorOpen the Cost Modification pageCost ReducerMakes your own spells cheaper to cast. A discount every turn adds up faster than a single burst of mana. Herald's Horn, Foundry InspectorOpen the Cost Reducer pageEvasionAn ability that makes a creature hard to block, so its attacks reach the player. Flying, menace, landwalk and plain 'can't be blocked' are the common kinds.Open the Evasion page