Skip to content
  1. Commander Nexus
  2. Commanders
  3. Jarvis, Earth's Mightiest Butler

Command zone

Jarvis, Earth's Mightiest Butler

Jarvis, Earth's Mightiest Butler

Legendary Creature — Human Advisor

Jarvis wants a deck that plays lots of enchantments and draws a card for each one. It also works in a deck built around Advisors or Humans.

  • Mana cost2 genericblue
  • Blue ()
  • Power / toughness1 / 4
  • RarityRare

Whenever you cast a Hero spell, draw a card.

Build a deck with Jarvis Find it in the app

Archetypes
Themes
Tags

Cards That Fit Jarvis, Earth's Mightiest Butler

Picked for what they do in Jarvis's deck. When two cards do the same job, the one with the lower comes first. All of them fit Jarvis's color identity.Mana ValueThe total amount of mana a card costs, all added up. A card costing two generic and one green has a mana value of three. Wizards renamed this from "converted mana cost" in 2021, so older cards and articles may still use the old name.Sol RingOpen the full glossary

plan6

The 6 Cards

Does what Jarvis, Earth's Mightiest Butler does6

The 6 Cards

Similar Commanders

Commanders that share the most with Jarvis, and what they share.

Color identityEvery color of mana symbol on a card, in its cost and in its rules text. Your commander's color identity sets the limit for your whole deck: every other card has to fit inside it. A deck led by a green and white commander cannot play a card with any blue in its color identity.Open the full glossaryUPlayers write colors as letters: U for blue. Blue is U because B was already taken by black.Aura/EnchantressEnchantress decks fill the battlefield with enchantments and use cards that draw you an extra card every time you cast one. An Aura is an enchantment that attaches to something, usually a creature, and changes it.Open the Aura/Enchantress pageDrawDraws you extra cards. More cards means more choices every turn, and in a 100-card deck it is the main way to find the pieces you need. Rhystic Study, SkullclampOpen the Draw page