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Jasmine Boreal of the Seven

Jasmine Boreal of the Seven

Legendary Creature — Human Druid

Jasmine Boreal of the Seven wants a deck that makes huge amounts of mana for giant spells. It also works in a deck built around Druids or Humans.

  • Mana cost1 genericgreenwhite
  • White, Green ()
  • Power / toughness2 / 4
  • RarityUncommon

tap: Add greenwhite. Spend this mana only to cast creature spells with no abilities.

Creatures you control with no abilities can't be blocked by creatures with abilities.

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Archetypes
Themes

Cards That Fit Jasmine Boreal of the Seven

Picked for what they do in Jasmine Boreal of the Seven's deck. When two cards do the same job, the one with the lower comes first. All of them fit Jasmine Boreal of the Seven's color identity.Mana ValueThe total amount of mana a card costs, all added up. A card costing two generic and one green has a mana value of three. Wizards renamed this from "converted mana cost" in 2021, so older cards and articles may still use the old name.Sol RingOpen the full glossary

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The 6 Cards

Does what Jasmine Boreal of the Seven does6

The 6 Cards

Rulings for Jasmine Boreal of the Seven

explain how Jasmine Boreal of the Seven works in tricky situations. They come from Wizards of the Coast, the company that makes Magic.RulingThe official answer to how a card works in a tricky situation. Most rulings are written by Wizards of the Coast, the company that makes Magic, and a few are notes from Scryfall, the card database Magic players use. A ruling explains a card. It does not change what the card says.Open the full glossary

Wizards of the Coast 9 Sep 2022

Checking whether a creature has abilities for Jasmine Boreal of the Seven’s last ability happens only once each combat, as blockers are declared. This means that, once a creature you control with no abilities has been blocked, giving an ability to a creature blocking it won’t cause the creature you control to become unblocked.

Wizards of the Coast 9 Sep 2022

Some effects give spells a player controls an ability. In that case, mana from Jasmine Boreal of the Seven’s mana ability can’t be spent to cast that spell, even if it is a creature spell that normally has no abilities.

2 rulings, all written by Wizards of the Coast. Read the originals on Gatherer ↗

Similar Commanders

Commanders that share the most with Jasmine Boreal of the Seven, and what they share.

Color identityEvery color of mana symbol on a card, in its cost and in its rules text. Your commander's color identity sets the limit for your whole deck: every other card has to fit inside it. A deck led by a green and white commander cannot play a card with any blue in its color identity.Open the full glossaryWGPlayers write colors as letters: W for white, G for green.Big ManaBig Mana decks build up far more mana than usual, then spend it on huge spells. Some are X spells, which have X in their cost and get stronger the more mana you put in.Open the Big Mana pageBig ManaProduces several mana at once from a single source, rather than the one extra mana most acceleration gives you. That surplus is what lets a deck cast something enormous far ahead of schedule. Compare Ramp, which is a reusable source you build up over time, and Burst Mana, which pays out once and is then gone. Cabal Coffers, Nykthos, Shrine to Nyx, Savage VentmawOpen the Big Mana pageRampAn effect that accelerates your mana, giving you a reusable mana source beyond the usual one land per turn. Cultivate Rampant GrowthOpen the Ramp pageGame ChangerCards that warp the game disproportionately around themselves, requiring immediate answers.What the brackets mean