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Karador, Ghost Chieftain

Karador, Ghost Chieftain

Legendary Creature — Centaur Spirit

Karador wants a deck that fills its discard pile and plays cards back out of it. It also suits a deck that brings big creatures back from the discard pile.

  • Mana cost5 genericwhiteblackgreen
  • White, Black, Green ()
  • Power / toughness3 / 4
  • RarityMythic

This spell costs 1 generic less to cast for each creature card in your graveyard.

Once during each of your turns, you may cast a creature spell from your graveyard.

Build a deck with Karador Find it in the app

Themes

Cards That Fit Karador, Ghost Chieftain

Picked for what they do in Karador's deck. When two cards do the same job, the one with the lower comes first. All of them fit Karador's color identity.Mana ValueThe total amount of mana a card costs, all added up. A card costing two generic and one green has a mana value of three. Wizards renamed this from "converted mana cost" in 2021, so older cards and articles may still use the old name.Sol RingOpen the full glossary

plan6

The 6 Cards

plan6

The 6 Cards

Rulings for Karador, Ghost Chieftain

explain how Karador works in tricky situations. They come from Wizards of the Coast, the company that makes Magic.RulingThe official answer to how a card works in a tricky situation. Most rulings are written by Wizards of the Coast, the company that makes Magic, and a few are notes from Scryfall, the card database Magic players use. A ruling explains a card. It does not change what the card says.Open the full glossary

Wizards of the Coast 10 Nov 2020

If a creature card is put into your graveyard during your main phase and the stack is empty, you have a chance to cast it before any player may attempt to remove that card from your graveyard.

Wizards of the Coast 10 Nov 2020

If multiple effects allow you to play a card from your graveyard, you must announce which permission you're using as you begin to play the card.

Wizards of the Coast 10 Nov 2020

If you cast one creature spell from your graveyard and then have a new Karador come under your control in the same turn, you may cast another creature spell from your graveyard that turn.

Wizards of the Coast 10 Nov 2020

Once you begin to cast the spell, losing control of Karador won't affect the spell. You can finish casting it as normal.

Wizards of the Coast 10 Nov 2020

To determine the total cost of a spell, start with the mana cost or alternative cost you're paying, add any cost increases (such as the commander tax), then apply any cost reductions (such as that of Karador). The mana value of the spell is determined only by its mana cost, no matter what the total cost to cast the spell was.

Wizards of the Coast 10 Nov 2020

You must follow the normal timing permissions and restrictions of the spell you cast from your graveyard.

Wizards of the Coast 10 Nov 2020

You must pay the costs to cast that spell. If it has an alternative cost, you may cast it for that cost instead.

7 rulings, all written by Wizards of the Coast. Read the originals on Gatherer ↗

Similar Commanders

Commanders that share the most with Karador, and what they share.

Color identityEvery color of mana symbol on a card, in its cost and in its rules text. Your commander's color identity sets the limit for your whole deck: every other card has to fit inside it. A deck led by a green and white commander cannot play a card with any blue in its color identity.Open the full glossaryWBGPlayers write colors as letters: W for white, B for black, G for green.Graveyard/Self-MillGraveyard decks fill their own graveyard on purpose, then play cards from it as if it were a second hand. Moving cards from the top of your own deck straight into the graveyard is called self-mill.Open the Graveyard/Self-Mill pageGraveyard PayoffRewards you for having cards in your graveyard, or uses them straight from there. Your graveyard is normally where cards go once they are finished with; these turn it into a second hand, and the fuller it is the better they get. Golgari Grave-Troll, SplinterfrightOpen the Graveyard Payoff pageRecursionBrings cards back from the graveyard: to your hand, to the battlefield, or letting them be cast again from where they lie. Eternal Witness, Reanimate, VictimizeOpen the Recursion pageCast from GraveyardLets you cast spells or play lands straight from your graveyard, so the graveyard becomes a second hand. This is different from Reanimation, which puts a creature card onto the battlefield without casting it. Karador, Ghost Chieftain, Muldrotha, the Gravetide, Yawgmoth's WillOpen the Cast from Graveyard pageReanimatorReanimator decks put big creatures into their own graveyard early, then bring them back onto the battlefield without paying their cost. It gets a huge creature into play far sooner than you could afford to cast it.Open the Reanimator pageCost ModificationChanges what a spell costs to cast: cheaper for you, or more expensive for everyone. It is the broad family; Cost Reducer and Spell Tax say which direction a given card goes. Herald's Horn, Foundry InspectorOpen the Cost Modification page