- Commander Nexus
- Commanders
- Kardur, Doomscourge
Command zone
Kardur, Doomscourge
Legendary Creature — Demon Berserker
Kardur wants a deck that gains life over and over and gets rewarded for it. It leads the ready-made Chaos Incarnate deck (2022).
- Mana cost
- Black, Red ()
- Power / toughness4 / 3
- RarityUncommon
When Kardur enters, until your next turn, creatures your opponents control attack each combat if able and attack a player other than you if able.
Whenever an attacking creature dies, each opponent loses 1 life and you gain 1 life.
Build a deck with Kardur Find it in the app
- Archetypes
- Themes
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- Berserkers
- Demons
Cards That Fit Kardur, Doomscourge
Picked for what they do in Kardur's deck. When two cards do the same job, the one with the lower comes first. All of them fit Kardur's color identity.Mana ValueThe total amount of mana a card costs, all added up. A card costing two generic and one green has a mana value of three. Wizards renamed this from "converted mana cost" in 2021, so older cards and articles may still use the old name.
Open the full glossary
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plan6
Decks Led by Kardur, Doomscourge
Kardur leads a ready-made deck.PreconShort for preconstructed deck: a ready-to-play deck sold in a box by Wizards of the Coast. A Commander precon comes with its commander and all 100 cards, so you can play it straight away and change cards later.Open the full glossary
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Chaos IncarnateOfficial precon
All 100 Cards
Commander · 1
Creatures · 22
- 1×Archfiend of Depravity
- 1×Bloodgift Demon
- 1×Brash Taunter
- 1×Burnished Hart
- 1×Combustible Gearhulk
- 1×Geode Rager
- 1×Guttersnipe
- 1×Indulgent Tormentor
- 1×Kaervek the Merciless
- 1×Kazuul, Tyrant of the Cliffs
- 1×Magmatic Force
- 1×Rakshasa Debaser
- 1×Sangromancer
- 1×Scythe Specter
- 1×Sepulchral Primordial
- 1×Solemn Simulacrum
- 1×Stormfist Crusader
- 1×Tectonic Giant
- 1×Thermo-Alchemist
- 1×Titan Hunter
- 1×Vampire Nighthawk
- 1×Wildfire Devils
Planeswalkers · 1
Instants · 8
Sorceries · 14
Artifacts · 10
Enchantments · 4
Rulings for Kardur, Doomscourge
explain how Kardur works in tricky situations. They come from Wizards of the Coast, the company that makes Magic.RulingThe official answer to how a card works in a tricky situation. Most rulings are written by Wizards of the Coast, the company that makes Magic, and a few are notes from Scryfall, the card database Magic players use. A ruling explains a card. It does not change what the card says.Open the full glossary
If a creature affected by Kardur's ability could legally attack multiple players and/or planeswalkers, its controller chooses who it attacks.
If a creature an opponent controls can't attack for some reason (such as being tapped or having come under its controller's control that turn), then it doesn't attack. If there's a cost associated with having it attack, its controller isn't forced to pay that cost, so the creature doesn't have to attack in that case either.
If a creature an opponent controls doesn't qualify for any of the above exceptions and can attack, it must attack a player other than you if able. If the creature can't attack any of those players, or if there are no such players, it must attack you or an opposing planeswalker.
Kardur's first ability affects all creatures your opponents control, including any that enter the battlefield after the ability resolves.
Kardur's last ability will trigger no matter who controlled the attacking creature and no matter who it was attacking.
5 rulings, all written by Wizards of the Coast. Read the originals on Gatherer ↗
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