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Katara, the Fearless

Katara, the Fearless

Legendary Creature — Human Warrior Ally

Katara wants a deck that is built around one creature type, like Elves or Dragons. It also works in a deck built around Allies, Humans or Warriors.

  • Mana costgreenwhiteblue
  • White, Blue, Green ()
  • Power / toughness3 / 3
  • RarityRare

If a triggered ability of an Ally you control triggers, that ability triggers an additional time.

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Archetypes
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Cards That Fit Katara, the Fearless

Picked for what they do in Katara's deck. When two cards do the same job, the one with the lower comes first. All of them fit Katara's color identity.Mana ValueThe total amount of mana a card costs, all added up. A card costing two generic and one green has a mana value of three. Wizards renamed this from "converted mana cost" in 2021, so older cards and articles may still use the old name.Sol RingOpen the full glossary

plan6

The 6 Cards

plan6

The 6 Cards

Rulings for Katara, the Fearless

explain how Katara works in tricky situations. They come from Wizards of the Coast, the company that makes Magic.RulingThe official answer to how a card works in a tricky situation. Most rulings are written by Wizards of the Coast, the company that makes Magic, and a few are notes from Scryfall, the card database Magic players use. A ruling explains a card. It does not change what the card says.Open the full glossary

Wizards of the Coast 2 Oct 2025

If a triggered ability is linked to a second ability, additional instances of that triggered ability are also linked to that second ability. If the second ability refers to "the exiled card," it refers to all cards exiled by instances of the triggered ability.

Wizards of the Coast 2 Oct 2025

If an Ally entering at the same time as Katara (including Katara herself) causes a triggered ability of an Ally you control to trigger, that ability triggers an additional time.

Wizards of the Coast 2 Oct 2025

If you somehow control two copies of Katara, the Fearless, an Ally's triggered ability will trigger three times, not four.

Wizards of the Coast 2 Oct 2025

In some cases involving linked abilities, an ability requires information about "the exiled card." When this happens, the ability gets multiple answers. If these answers are being used to determine the value of a variable, the sum is used.

Wizards of the Coast 2 Oct 2025

Katara's effect doesn't copy the triggered ability; it just causes the ability to trigger twice. Any choices made as you put the ability onto the stack, such as modes and targets, are made separately for each instance of the ability. Any choices made on resolution, such as whether to put counters on a permanent, are also made individually.

Wizards of the Coast 2 Oct 2025

Replacement effects are unaffected by Katara's ability. For example, an Ally that enters with one +1/+1 counter on it won't receive an additional +1/+1 counter.

Wizards of the Coast 2 Oct 2025

Triggered abilities use the word "when," "whenever," or "at." They're often written as "[Trigger condition], [effect]." Some keyword abilities, such as prowess, are triggered abilities and will have "when," "whenever," or "at" in their reminder text.

7 rulings, all written by Wizards of the Coast. Read the originals on Gatherer ↗

Similar Commanders

Commanders that share the most with Katara, and what they share.

Color identityEvery color of mana symbol on a card, in its cost and in its rules text. Your commander's color identity sets the limit for your whole deck: every other card has to fit inside it. A deck led by a green and white commander cannot play a card with any blue in its color identity.Open the full glossaryWUGPlayers write colors as letters: W for white, U for blue, G for green. Blue is U because B was already taken by black.Typal/KindredTypal decks are built around one creature type, like Elves, Dragons or Zombies, with cards that make that type stronger. The type is printed after the dash on the card's type line, and the strategy is also called kindred or tribal.Open the Typal/Kindred pageTypal PayoffRewards you for playing lots of one kind of creature. That includes "lords" that make every other Goblin or Merfolk you control bigger, and cards that ask you to choose a creature type and then pay you off for it. A creature type is the word on the middle line of the card, like Goblin, Elf or Zombie.Open the Typal Payoff pageAlliesAllies range from Zendikar's adventurers to the heroes of Magic's Avatar: The Last Airbender cards. Many Zendikar Allies get a bonus whenever another Ally enters the battlefield under your control.Open the Allies page