- Commander Nexus
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- Krond the Dawn-Clad
Command zone
Krond the Dawn-Clad
Legendary Creature — Archon
Krond the Dawn-Clad wants a deck that answers everything its opponents play, then wins late. It also works in a deck built around Archons.
- Mana cost
- White, Green ()
- Power / toughness6 / 6
- RarityMythic
Flying, vigilance
Whenever Krond attacks, if it's enchanted, exile target permanent.
Cards That Fit Krond the Dawn-Clad
Picked for what they do in Krond the Dawn-Clad's deck. When two cards do the same job, the one with the lower comes first. All of them fit Krond the Dawn-Clad's color identity.Mana ValueThe total amount of mana a card costs, all added up. A card costing two generic and one green has a mana value of three. Wizards renamed this from "converted mana cost" in 2021, so older cards and articles may still use the old name.
Open the full glossary
plan6
Does what Krond the Dawn-Clad does6
Rulings for Krond the Dawn-Clad
explain how Krond the Dawn-Clad works in tricky situations. They come from Wizards of the Coast, the company that makes Magic.RulingThe official answer to how a card works in a tricky situation. Most rulings are written by Wizards of the Coast, the company that makes Magic, and a few are notes from Scryfall, the card database Magic players use. A ruling explains a card. It does not change what the card says.Open the full glossary
If Krond isn't enchanted when it's declared as an attacking creature, the ability won't trigger. If Krond isn't enchanted when the ability resolves, the ability won't do anything.
1 ruling, all written by Wizards of the Coast. Read the originals on Gatherer ↗
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