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Lady Caleria

Lady Caleria

Legendary Creature — Elf Archer

Lady Caleria wants a deck that answers everything its opponents play, then wins late. It also works in a deck built around Archers or Elves.

  • Mana cost3 genericgreengreenwhitewhite
  • White, Green ()
  • Power / toughness3 / 6
  • RarityRare

tap: Lady Caleria deals 3 damage to target attacking or blocking creature.

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Archetypes
Themes

Cards That Fit Lady Caleria

Picked for what they do in Lady Caleria's deck. When two cards do the same job, the one with the lower comes first. All of them fit Lady Caleria's color identity.Mana ValueThe total amount of mana a card costs, all added up. A card costing two generic and one green has a mana value of three. Wizards renamed this from "converted mana cost" in 2021, so older cards and articles may still use the old name.Sol RingOpen the full glossary

plan6

The 6 Cards

Does what Lady Caleria does6

The 6 Cards

Similar Commanders

Commanders that share the most with Lady Caleria, and what they share.

Color identityEvery color of mana symbol on a card, in its cost and in its rules text. Your commander's color identity sets the limit for your whole deck: every other card has to fit inside it. A deck led by a green and white commander cannot play a card with any blue in its color identity.Open the full glossaryWGPlayers write colors as letters: W for white, G for green.ControlControl decks answer what everyone else plays, stopping spells and removing dangerous cards, then win slowly once they are in charge. Expect lots of removal, spells that cancel other spells, and extra card draw.Open the Control pageDamage RemovalRemoves creatures by dealing damage to them rather than by destroying them outright. This includes fight cards, where your creature deals the damage. Damage only kills a creature if it at least equals its toughness, so it can miss the biggest ones, and it does not kill a creature that cannot be destroyed. Lightning Bolt, Rabid Bite, PyroclasmOpen the Damage Removal page