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Kwain, Itinerant Meddler

Kwain, Itinerant Meddler

Legendary Creature — Rabbit Wizard

Kwain wants a deck that helps every player at the table, itself included. It also works in a deck built around Rabbits or Wizards.

  • Mana costwhiteblue
  • White, Blue ()
  • Power / toughness1 / 3
  • RarityRare

tap: Each player may draw a card, then each player who drew a card this way gains 1 life.

Build a deck with Kwain Find it in the app

Archetypes
Themes

Cards That Fit Kwain, Itinerant Meddler

Picked for what they do in Kwain's deck. When two cards do the same job, the one with the lower comes first. All of them fit Kwain's color identity.Mana ValueThe total amount of mana a card costs, all added up. A card costing two generic and one green has a mana value of three. Wizards renamed this from "converted mana cost" in 2021, so older cards and articles may still use the old name.Sol RingOpen the full glossary

plan6

The 6 Cards

Does what Kwain, Itinerant Meddler does6

The 6 Cards

Similar Commanders

Commanders that share the most with Kwain, and what they share.

Color identityEvery color of mana symbol on a card, in its cost and in its rules text. Your commander's color identity sets the limit for your whole deck: every other card has to fit inside it. A deck led by a green and white commander cannot play a card with any blue in its color identity.Open the full glossaryWUPlayers write colors as letters: W for white, U for blue. Blue is U because B was already taken by black.Group HugGroup Hug decks give every player extra cards, mana or life, making friends at the table while they quietly work toward their own win. The trick is to be the player best placed to use all that extra.Open the Group Hug pageGroup HugGives everyone at the table something: extra cards, extra mana, extra lands. It really is generous, and that is the trick: the player who built the deck around it knows what to do with the surplus, and the other three usually do not. Howling Mine, Heartbeat of Spring, Rites of FlourishingOpen the Group Hug pageDrawDraws you extra cards. More cards means more choices every turn, and in a 100-card deck it is the main way to find the pieces you need. Rhystic Study, SkullclampOpen the Draw pageLife GainGains you life, once or over and over. Soul Warden, The Great Henge. In Commander life is something to spend, not just a cushion, and many of these cards also set off others that reward gaining life.Open the Life Gain page