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Laelia, the Blade Reforged

Laelia, the Blade Reforged

Legendary Creature — Spirit Warrior

Laelia wants a deck that keeps making its creatures bigger turn after turn. It also works in a deck built around Library Manipulation, Spirits or Warriors.

  • Mana cost2 genericred
  • Red ()
  • Power / toughness2 / 2
  • RarityRare

Haste

Whenever Laelia attacks, exile the top card of your library. You may play that card this turn.

Whenever one or more cards are put into exile from your library and/or your graveyard, put a +1/+1 counter on Laelia.

Build a deck with Laelia Find it in the app

Archetypes

Cards That Fit Laelia, the Blade Reforged

Picked for what they do in Laelia's deck. When two cards do the same job, the one with the lower comes first. All of them fit Laelia's color identity.Mana ValueThe total amount of mana a card costs, all added up. A card costing two generic and one green has a mana value of three. Wizards renamed this from "converted mana cost" in 2021, so older cards and articles may still use the old name.Sol RingOpen the full glossary

plan6

The 6 Cards

plan6

The 6 Cards

Rulings for Laelia, the Blade Reforged

explain how Laelia works in tricky situations. They come from Wizards of the Coast, the company that makes Magic.RulingThe official answer to how a card works in a tricky situation. Most rulings are written by Wizards of the Coast, the company that makes Magic, and a few are notes from Scryfall, the card database Magic players use. A ruling explains a card. It does not change what the card says.Open the full glossary

Wizards of the Coast 7 Jun 2024

Cards exiled by Laelia, the Blade Reforged are exiled face up.

Wizards of the Coast 7 Jun 2024

If a player is instructed to exile cards from their library "until" a certain event occurs (for example, because of the triggered ability of a spell with cascade or discover), that player exiles those cards one at a time. Laelia's last ability will trigger that many times.

Wizards of the Coast 7 Jun 2024

If you play a card this way, it leaves exile and becomes a new object. If it returns to exile later in the turn, you can't play it again.

Wizards of the Coast 7 Jun 2024

Laelia's last triggered ability doesn't care which player is exiling cards from the library or graveyard. Cards put into exile from your library or graveyard for any reason, such as the delve ability, cause the ability to trigger.

Wizards of the Coast 7 Jun 2024

The last ability triggers only once for each time cards are put into exile from your library and/or graveyard, no matter how many cards were exiled at the same time.

Wizards of the Coast 7 Jun 2024

You must follow the normal timing permissions and restrictions while playing the exiled card. If it's a land, you can't play it unless you have land plays available.

Wizards of the Coast 7 Jun 2024

You'll still pay all costs for a spell cast this way, including additional costs. You may also pay alternative costs if any are available.

7 rulings, all written by Wizards of the Coast. Read the originals on Gatherer ↗

Similar Commanders

Commanders that share the most with Laelia, and what they share.

Color identityEvery color of mana symbol on a card, in its cost and in its rules text. Your commander's color identity sets the limit for your whole deck: every other card has to fit inside it. A deck led by a green and white commander cannot play a card with any blue in its color identity.Open the full glossaryRPlayers write colors as letters: R for red.+1/+1 Counters+1/+1 counter decks put small markers on their creatures that make each one permanently bigger, and keep adding more every turn. Each +1/+1 counter adds one to a creature's power (the damage it deals) and toughness (the damage it can take).Open the +1/+1 Counters pageCounter EngineAdds +1/+1 counters over and over rather than once. A counter here is a small permanent marker that raises a creature's power and toughness for good. It is not a counterspell, which is a different thing entirely. Something that adds them every turn makes your whole board bigger and keeps it that way. Hardened Scales, Corpsejack MenaceOpen the Counter Engine page+1/+1 CountersPuts +1/+1 counters on creatures, permanently raising their power and toughness. Unlike a temporary boost that wears off at end of turn, these markers stay put and stack up over a long game. Hardened Scales, The Great HengeOpen the +1/+1 Counters pageLibrary ManipulationCards that let you look at, rearrange or play from the top of your deck, so you control what you draw next.Open the Library Manipulation pageImpulse DrawExiles cards from the top of your library and lets you play them for a short time, usually only that turn. You have to use them or lose them. Act on Impulse Prosper, Tome-BoundOpen the Impulse Draw page