- Commander Nexus
- Commanders
- Linessa, Zephyr Mage
Command zone
Linessa, Zephyr Mage
Legendary Creature — Human Wizard
Linessa wants a deck that answers everything its opponents play, then wins late. It also works in a deck built around Humans or Wizards.
- Mana cost
- Blue ()
- Power / toughness3 / 3
- RarityRare
,
: Return target creature with mana value X to its owner's hand.
Grandeur — Discard another card named Linessa, Zephyr Mage: Target player returns a creature they control to its owner's hand, then repeats this process for an artifact, an enchantment, and a land.
Cards That Fit Linessa, Zephyr Mage
Picked for what they do in Linessa's deck. When two cards do the same job, the one with the lower comes first. All of them fit Linessa's color identity.Mana ValueThe total amount of mana a card costs, all added up. A card costing two generic and one green has a mana value of three. Wizards renamed this from "converted mana cost" in 2021, so older cards and articles may still use the old name.
Open the full glossary
plan6
Does what Linessa, Zephyr Mage does6
Rulings for Linessa, Zephyr Mage
explain how Linessa works in tricky situations. They come from Wizards of the Coast, the company that makes Magic.RulingThe official answer to how a card works in a tricky situation. Most rulings are written by Wizards of the Coast, the company that makes Magic, and a few are notes from Scryfall, the card database Magic players use. A ruling explains a card. It does not change what the card says.Open the full glossary
Linessa’s grandeur ability targets only a player. That player chooses which permanents to return as the ability resolves. The permanents are returned one at a time, in a specific sequence. The player can’t return an artifact creature and have that count as both the artifact and the creature, for example.
1 ruling, all written by Wizards of the Coast. Read the originals on Gatherer ↗
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