- Commander Nexus
- Commanders
- MJ, Rising Star
Command zone
MJ, Rising Star
Legendary Creature — Human Performer
MJ wants a deck that gains life over and over and gets rewarded for it. It also suits a deck that keeps making its creatures bigger turn after turn.
- Mana cost
- White ()
- Power / toughness2 / 3
- RarityUncommon
Vigilance (Attacking doesn't cause this creature to tap.)
Whenever you gain life, put a +1/+1 counter on MJ.
Build a deck with MJ Find it in the app
- Archetypes
- Themes
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- Humans
- Performers
Cards That Fit MJ, Rising Star
Picked for what they do in MJ's deck. When two cards do the same job, the one with the lower comes first. All of them fit MJ's color identity.Mana ValueThe total amount of mana a card costs, all added up. A card costing two generic and one green has a mana value of three. Wizards renamed this from "converted mana cost" in 2021, so older cards and articles may still use the old name.
Open the full glossary
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Rulings for MJ, Rising Star
explain how MJ works in tricky situations. They come from Wizards of the Coast, the company that makes Magic.RulingThe official answer to how a card works in a tricky situation. Most rulings are written by Wizards of the Coast, the company that makes Magic, and a few are notes from Scryfall, the card database Magic players use. A ruling explains a card. It does not change what the card says.Open the full glossary
Each creature with lifelink dealing combat damage causes a separate life-gaining event. For example, if two creatures you control with lifelink deal combat damage at the same time, MJ, Rising Star's ability will trigger twice. However, if a single creature you control with lifelink deals combat damage to multiple creatures, players, planeswalkers, and/or battles at the same time (perhaps because it has trample or was blocked by more than one creature), the ability will trigger only once.
If MJ, Rising Star is dealt lethal damage at the same time that you gain life, she won't receive a counter from her ability in time to save her.
If you gain an amount of life "for each" of something or "equal to the number" of something, that life is gained as one event and MJ, Rising Star's ability triggers only once.
In a Two-Headed Giant game, life gained by your teammate won't cause MJ, Rising Star's ability to trigger, even though it caused your team's life total to increase.
The ability of MJ, Rising Star triggers just once for each life-gaining event, regardless of how much life is gained.
5 rulings, all written by Wizards of the Coast. Read the originals on Gatherer ↗
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