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Ms. Marvel, Elastic Ally

Ms. Marvel, Elastic Ally

Legendary Creature — Mutant Inhuman Hero

Ms. Marvel wants a deck that plays cheap creatures and attacks from the first turns. It also works in a deck built around Heroes, Inhumans or Mutants.

  • Mana cost2 genericgreen or white
  • White, Green ()
  • Power / toughness2 / 2
  • RarityUncommon

Reach

When Ms. Marvel enters, target creature gets +2/+0 until end of turn.

Whenever a creature you control with power greater than its base power deals combat damage to a player, draw a card. This ability triggers only once each turn.

Build a deck with Ms. Marvel Find it in the app

Archetypes
Themes

Cards That Fit Ms. Marvel, Elastic Ally

Picked for what they do in Ms. Marvel's deck. When two cards do the same job, the one with the lower comes first. All of them fit Ms. Marvel's color identity.Mana ValueThe total amount of mana a card costs, all added up. A card costing two generic and one green has a mana value of three. Wizards renamed this from "converted mana cost" in 2021, so older cards and articles may still use the old name.Sol RingOpen the full glossary

plan6

The 6 Cards

Does what Ms. Marvel, Elastic Ally does6

The 6 Cards

Similar Commanders

Commanders that share the most with Ms. Marvel, and what they share.

Color identityEvery color of mana symbol on a card, in its cost and in its rules text. Your commander's color identity sets the limit for your whole deck: every other card has to fit inside it. A deck led by a green and white commander cannot play a card with any blue in its color identity.Open the full glossaryWGPlayers write colors as letters: W for white, G for green.AggroAggro decks play cheap creatures early and attack every turn, trying to knock opponents out before their bigger plans come together.Open the Aggro pageCombat TrickAn instant you cast during a fight to change how it ends: making a creature bigger or smaller, or keeping your creatures from dying. Boros Charm, Flawless ManeuverOpen the Combat Trick pageDrawDraws you extra cards. More cards means more choices every turn, and in a 100-card deck it is the main way to find the pieces you need. Rhystic Study, SkullclampOpen the Draw page