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Scarlet Spider, Kaine

Scarlet Spider, Kaine

Legendary Creature — Spider Human Hero

Scarlet Spider wants a deck that keeps making its creatures bigger turn after turn. It also works in a deck built around Heroes, Humans or Spiders.

  • Mana costblackred
  • Black, Red ()
  • Power / toughness2 / 1
  • RarityUncommon

Menace (This creature can't be blocked except by two or more creatures.)

When Scarlet Spider enters, you may discard a card. If you do, put a +1/+1 counter on him.

Mayhem black or red (You may cast this card from your graveyard for black or red if you discarded it this turn. Timing rules still apply.)

Build a deck with Scarlet Spider Find it in the app

Archetypes
Themes

Cards That Fit Scarlet Spider, Kaine

Picked for what they do in Scarlet Spider's deck. When two cards do the same job, the one with the lower comes first. All of them fit Scarlet Spider's color identity.Mana ValueThe total amount of mana a card costs, all added up. A card costing two generic and one green has a mana value of three. Wizards renamed this from "converted mana cost" in 2021, so older cards and articles may still use the old name.Sol RingOpen the full glossary

plan6

The 6 Cards

plan6

The 6 Cards

Rulings for Scarlet Spider, Kaine

explain how Scarlet Spider works in tricky situations. They come from Wizards of the Coast, the company that makes Magic.RulingThe official answer to how a card works in a tricky situation. Most rulings are written by Wizards of the Coast, the company that makes Magic, and a few are notes from Scryfall, the card database Magic players use. A ruling explains a card. It does not change what the card says.Open the full glossary

Wizards of the Coast 19 Sep 2025

Mayhem represents an alternative cost that can be paid to cast a spell from your graveyard if you discarded the card with mayhem that turn. You must pay any additional costs the spell has.

Wizards of the Coast 19 Sep 2025

You must follow all normal timing rules when casting a spell with mayhem. For example, you can't cast a creature card with mayhem you couldn't normally cast during an opponent's turn, even if you discard that card during an opponent's turn.

2 rulings, all written by Wizards of the Coast. Read the originals on Gatherer ↗

Similar Commanders

Commanders that share the most with Scarlet Spider, and what they share.

Color identityEvery color of mana symbol on a card, in its cost and in its rules text. Your commander's color identity sets the limit for your whole deck: every other card has to fit inside it. A deck led by a green and white commander cannot play a card with any blue in its color identity.Open the full glossaryBRPlayers write colors as letters: B for black, R for red.+1/+1 Counters+1/+1 counter decks put small markers on their creatures that make each one permanently bigger, and keep adding more every turn. Each +1/+1 counter adds one to a creature's power (the damage it deals) and toughness (the damage it can take).Open the +1/+1 Counters page+1/+1 CountersPuts +1/+1 counters on creatures, permanently raising their power and toughness. Unlike a temporary boost that wears off at end of turn, these markers stay put and stack up over a long game. Hardened Scales, The Great HengeOpen the +1/+1 Counters pageEvasionAn ability that makes a creature hard to block, so its attacks reach the player. Flying, menace, landwalk and plain 'can't be blocked' are the common kinds.Open the Evasion pageSpidersSpiders are mostly green, and most have reach, which lets them block flying creatures. Magic's Spider-Man cards count too.Open the Spiders pageSelf-DiscardDiscards your own cards as a cost or an effect. Filling your own graveyard on purpose is the point: it feeds cards that bring things back, madness and channel abilities, and some cards are worth more there than in hand. Faithless Looting, Boseiju, Who EnduresOpen the Self-Discard page