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Shanna, Sisay's Legacy

Shanna, Sisay's Legacy

Legendary Creature — Human Warrior

Shanna wants a deck that keeps making its creatures bigger turn after turn. It also works in a deck built around Humans or Warriors.

  • Mana costgreenwhite
  • White, Green ()
  • Power / toughness0 / 0
  • RarityUncommon

Shanna can't be the target of abilities your opponents control.

Shanna gets +1/+1 for each creature you control.

Build a deck with Shanna Find it in the app

Archetypes
Themes

Cards That Fit Shanna, Sisay's Legacy

Picked for what they do in Shanna's deck. When two cards do the same job, the one with the lower comes first. All of them fit Shanna's color identity.Mana ValueThe total amount of mana a card costs, all added up. A card costing two generic and one green has a mana value of three. Wizards renamed this from "converted mana cost" in 2021, so older cards and articles may still use the old name.Sol RingOpen the full glossary

plan6

The 6 Cards

Does what Shanna, Sisay's Legacy does6

The 6 Cards

Rulings for Shanna, Sisay's Legacy

explain how Shanna works in tricky situations. They come from Wizards of the Coast, the company that makes Magic.RulingThe official answer to how a card works in a tricky situation. Most rulings are written by Wizards of the Coast, the company that makes Magic, and a few are notes from Scryfall, the card database Magic players use. A ruling explains a card. It does not change what the card says.Open the full glossary

Wizards of the Coast 27 Apr 2018

As long as it's on the battlefield, Shanna's last ability will count itself, so it'll be at least 1/1.

Wizards of the Coast 27 Apr 2018

Because damage remains marked on a creature until it's removed as the turn ends, nonlethal damage dealt to Shanna may become lethal if other creatures you control leave the battlefield during that turn.

Wizards of the Coast 27 Apr 2018

Shanna's ability that modifies its power and toughness applies only while it's on the battlefield. In all other zones, it's a 0/0 creature card.

Wizards of the Coast 27 Apr 2018

Spells your opponents control can target Shanna.

4 rulings, all written by Wizards of the Coast. Read the originals on Gatherer ↗

Similar Commanders

Commanders that share the most with Shanna, and what they share.

Color identityEvery color of mana symbol on a card, in its cost and in its rules text. Your commander's color identity sets the limit for your whole deck: every other card has to fit inside it. A deck led by a green and white commander cannot play a card with any blue in its color identity.Open the full glossaryWGPlayers write colors as letters: W for white, G for green.+1/+1 Counters+1/+1 counter decks put small markers on their creatures that make each one permanently bigger, and keep adding more every turn. Each +1/+1 counter adds one to a creature's power (the damage it deals) and toughness (the damage it can take).Open the +1/+1 Counters pageStatic BuffGives creatures a lasting bonus to power and toughness while it remains on the battlefield, rather than a boost that wears off at end of turn. Garruk's Uprising, Patchwork BannerOpen the Static Buff pageStat ScalingA creature whose power and toughness count something, so it grows as the game goes on. It might count lands you control or cards in your graveyard. Craterhoof Behemoth, Psychosis CrawlerOpen the Stat Scaling page