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Skrelv, Defector Mite

Skrelv, Defector Mite

Legendary Artifact Creature — Phyrexian Mite

Skrelv wants a deck that wins with poison counters instead of damage. It also works in a deck built around Artifact Creatures, Mites or Phyrexians.

  • Mana costwhite
  • White ()
  • Power / toughness1 / 1
  • RarityRare

Toxic 1 (Players dealt combat damage by this creature also get a poison counter.)

Skrelv can't block.

white or 2 life, tap: Choose a color. Another target creature you control gains toxic 1 and hexproof from that color until end of turn. It can't be blocked by creatures of that color this turn. (white or 2 life can be paid with either white or 2 life.)

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Archetypes

Cards That Fit Skrelv, Defector Mite

Picked for what they do in Skrelv's deck. When two cards do the same job, the one with the lower comes first. All of them fit Skrelv's color identity.Mana ValueThe total amount of mana a card costs, all added up. A card costing two generic and one green has a mana value of three. Wizards renamed this from "converted mana cost" in 2021, so older cards and articles may still use the old name.Sol RingOpen the full glossary

plan6

The 6 Cards

Does what Skrelv, Defector Mite does6

The 6 Cards

Rulings for Skrelv, Defector Mite

explain how Skrelv works in tricky situations. They come from Wizards of the Coast, the company that makes Magic.RulingThe official answer to how a card works in a tricky situation. Most rulings are written by Wizards of the Coast, the company that makes Magic, and a few are notes from Scryfall, the card database Magic players use. A ruling explains a card. It does not change what the card says.Open the full glossary

Wizards of the Coast 4 Feb 2023

A player with ten or more poison counters loses the game. This is a state-based action and doesn't use the stack. In other words, it happens immediately and players can't respond to it, just like a player losing the game due to having 0 or less life.

Wizards of the Coast 4 Feb 2023

Any other effects of that damage, such as life gain from lifelink, still apply.

Wizards of the Coast 4 Feb 2023

Conversely, replacement effects that apply to the number of counters put on a player can modify the counters placed this way. For example, Vorinclex, Monstrous Raider's last two abilities can apply to counters placed this way.

Wizards of the Coast 4 Feb 2023

Damage dealt by a creature with toxic grants the same number of counters regardless of how much damage is dealt. Notably, if a replacement effect modifies the damage in some way (such as that of Gratuitous Violence), the number of counters given remains unchanged.

Wizards of the Coast 4 Feb 2023

If a creature with toxic deals combat damage to a creature or planeswalker, or if it deals noncombat damage, toxic has no effect and no player gets poison counters.

Wizards of the Coast 4 Feb 2023

Multiple instances of toxic are cumulative. For example, if a creature has toxic 2 and gains toxic 1 due to another effect, combat damage that creature deals to a player will cause that player to get 3 poison counters.

Wizards of the Coast 4 Feb 2023

Toxic doesn't change the amount of combat damage a creature deals. For example, if a 2/2 creature with toxic 1 deals combat damage to a player, that creature will deal 2 damage. The results of that damage are the player loses 2 life and gets a poison counter.

7 rulings, all written by Wizards of the Coast. Read the originals on Gatherer ↗

Similar Commanders

Commanders that share the most with Skrelv, and what they share.

Color identityEvery color of mana symbol on a card, in its cost and in its rules text. Your commander's color identity sets the limit for your whole deck: every other card has to fit inside it. A deck led by a green and white commander cannot play a card with any blue in its color identity.Open the full glossaryWPlayers write colors as letters: W for white.Infect/ToxicInfect and toxic decks win with poison counters instead of damage: a player with ten or more poison counters loses the game. Creatures with infect give players poison counters instead of normal damage, and creatures with toxic give poison counters on top of their combat damage.Open the Infect/Toxic pagePoisonGives out poison counters, or gets stronger when opponents have them. A player who has ten or more poison counters loses the game. Cards with the keyword infect or toxic hand out poison counters when they deal damage to a player.Open the Poison pageEvasionAn ability that makes a creature hard to block, so its attacks reach the player. Flying, menace, landwalk and plain 'can't be blocked' are the common kinds.Open the Evasion page