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Sliver Hivelord

Sliver Hivelord

Legendary Creature — Sliver

Sliver Hivelord wants a deck that makes attacking it too costly, so opponents fight each other. It also works in a deck built around Slivers.

  • Mana costwhiteblueblackredgreen
  • All five colors ()
  • Power / toughness5 / 5
  • RarityMythic

Sliver creatures you control have indestructible. (Damage and effects that say "destroy" don't destroy them.)

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Cards That Fit Sliver Hivelord

Picked for what they do in Sliver Hivelord's deck. When two cards do the same job, the one with the lower comes first. All of them fit Sliver Hivelord's color identity.Mana ValueThe total amount of mana a card costs, all added up. A card costing two generic and one green has a mana value of three. Wizards renamed this from "converted mana cost" in 2021, so older cards and articles may still use the old name.Sol RingOpen the full glossary

plan6

The 6 Cards

plan6

The 6 Cards

Rulings for Sliver Hivelord

explain how Sliver Hivelord works in tricky situations. They come from Wizards of the Coast, the company that makes Magic.RulingThe official answer to how a card works in a tricky situation. Most rulings are written by Wizards of the Coast, the company that makes Magic, and a few are notes from Scryfall, the card database Magic players use. A ruling explains a card. It does not change what the card says.Open the full glossary

Wizards of the Coast 18 Jul 2014

Abilities that Slivers grant, as well as power/toughness boosts, are cumulative. However, for some abilities, like indestructible and the ability granted by Belligerent Sliver, having more than one instance of the ability doesn’t provide any additional benefit.

Wizards of the Coast 18 Jul 2014

Damage dealt to a Sliver with indestructible is still marked on that creature. If it has lethal damage marked on it and it loses indestructible (perhaps because Sliver Hivelord leaves the battlefield), it will be destroyed.

Wizards of the Coast 18 Jul 2014

If you change the creature type of a Sliver you control so it’s no longer a Sliver, it will no longer be affected by its own ability. Its ability will continue to affect other Sliver creatures you control.

Wizards of the Coast 18 Jul 2014

Slivers in this set affect only Sliver creatures you control. They don’t grant bonuses to your opponents’ Slivers. This is the same way Slivers from the Magic 2014 core set worked, while Slivers in earlier sets granted bonuses to all Slivers.

4 rulings, all written by Wizards of the Coast. Read the originals on Gatherer ↗

Similar Commanders

Commanders that share the most with Sliver Hivelord, and what they share.

Color identityEvery color of mana symbol on a card, in its cost and in its rules text. Your commander's color identity sets the limit for your whole deck: every other card has to fit inside it. A deck led by a green and white commander cannot play a card with any blue in its color identity.Open the full glossaryWUBRGPlayers write colors as letters: W for white, U for blue, B for black, R for red, G for green. Blue is U because B was already taken by black.PillowfortPillowfort decks make attacking you so costly or unappealing that opponents attack each other instead. Cards like Ghostly Prison make a player pay mana for every creature that attacks you, buying time for your own plan.Open the Pillowfort pageProtectionA creature with protection from something, like a color, is safe from anything with that quality. It cannot be damaged, enchanted or equipped, blocked, or targeted by it, and players remember the four with the word DEBT. It does not stop effects that neither target nor damage, like a board wipe that destroys every creature. ProgenitusOpen the Protection pageSliversSlivers are creatures in every color, and each one gives its ability to all your Slivers, so every new one makes the whole group stronger.Open the Slivers page