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  3. Tamiyo, Inquisitive Student // Tamiyo, Seasoned Scholar

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Tamiyo, Inquisitive Student // Tamiyo, Seasoned Scholar

Tamiyo, Inquisitive Student // Tamiyo, Seasoned Scholar

Legendary Creature — Moonfolk Wizard // Legendary Planeswalker — Tamiyo

Tamiyo wants a deck that helps every player at the table, itself included. It also suits a deck that is built around one creature type, like Elves or Dragons.

  • Mana costblue
  • Blue, Green ()
  • Power / toughness0 / 3
  • RarityMythic

Flying

Whenever Tamiyo attacks, investigate. (Create a Clue token. It's an artifact with "2 generic, Sacrifice this token: Draw a card.")

When you draw your third card in a turn, exile Tamiyo, then return her to the battlefield transformed under her owner's control.

//

+2: Until your next turn, whenever a creature attacks you or a planeswalker you control, it gets -1/-0 until end of turn.

−3: Return target instant or sorcery card from your graveyard to your hand. If it's a green card, add one mana of any color.

−7: Draw cards equal to half the number of cards in your library, rounded up. You get an emblem with "You have no maximum hand size."

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Cards That Fit Tamiyo, Inquisitive Student

Picked for what they do in Tamiyo's deck. When two cards do the same job, the one with the lower comes first. All of them fit Tamiyo's color identity.Mana ValueThe total amount of mana a card costs, all added up. A card costing two generic and one green has a mana value of three. Wizards renamed this from "converted mana cost" in 2021, so older cards and articles may still use the old name.Sol RingOpen the full glossary

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The 6 Cards

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The 6 Cards

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The 6 Cards

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The 6 Cards

Rulings for Tamiyo, Inquisitive Student

explain how Tamiyo works in tricky situations. They come from Wizards of the Coast, the company that makes Magic.RulingThe official answer to how a card works in a tricky situation. Most rulings are written by Wizards of the Coast, the company that makes Magic, and a few are notes from Scryfall, the card database Magic players use. A ruling explains a card. It does not change what the card says.Open the full glossary

Wizards of the Coast 7 Jun 2024

A transforming double-faced card enters the battlefield with its front face up by default, unless a spell or ability instructs you to put it onto the battlefield transformed or allows you to cast it transformed, in which case it enters with its back face up.

Wizards of the Coast 7 Jun 2024

Each face of a transforming double-faced card has its own set of characteristics: name, types, subtypes, abilities, and so on. While a transforming double-faced permanent is on the battlefield, consider only the characteristics of the face that's currently up. The other set of characteristics is ignored.

Wizards of the Coast 7 Jun 2024

Each transforming double-faced card in this set is cast with its front face up. In every zone other than the battlefield, consider only the characteristics of its front face. If it is on the battlefield, consider only the characteristics of the face that's up; the other face's characteristics are ignored.

Wizards of the Coast 7 Jun 2024

If multiple effects modify your hand size, apply them in timestamp order. For example, if you put Necrodominance (an enchantment that says your maximum hand size is five) onto the battlefield and then activate Tamiyo, Seasoned Scholar's last ability, you'll have no maximum hand size. However, if the emblem from Tamiyo, Seasoned Scholar's last ability was created before you put Necrodominance onto the battlefield, your maximum hand size would be five.

Wizards of the Coast 7 Jun 2024

If you are instructed to put a card that isn't a double-faced card onto the battlefield transformed, it will not enter the battlefield at all. In that case, it stays in the zone it was previously in. For example, if a single-faced card is a copy of Ral, Monsoon Mage, choosing to exile that permanent during the resolution of its triggered ability will cause it to remain in exile.

Wizards of the Coast 7 Jun 2024

In some rare cases, a spell or ability may cause Tamiyo, Inquisitive Student to transform while she's a creature (front face up) on the battlefield. If this happens, Tamiyo, Seasoned Scholar won't have any loyalty counters on her and will subsequently be put into her owner's graveyard.

Wizards of the Coast 7 Jun 2024

In the Commander variant, a double-faced card's color identity is determined by the mana costs and mana symbols in the rules text of both faces combined. If either face has a color indicator or basic land type, those are also considered. For example, Ral, Monsoon Mage's color identity is blue and red, since its front face is red and its back face has a blue and red color indicator.

Wizards of the Coast 7 Jun 2024

The back face of a transforming double-faced card usually has a color indicator that defines its color. Colorless back faces, such as lands, do not.

Wizards of the Coast 7 Jun 2024

The mana value of a transforming double-faced card is the mana value of its front face, no matter which face is up.

Wizards of the Coast 7 Jun 2024

You can activate one of Tamiyo, Seasoned Scholar's loyalty abilities the turn she enters the battlefield. However, you may do so only during one of your main phases when the stack is empty. For example, if Tamiyo, Seasoned Scholar enters the battlefield during combat, there will be an opportunity for your opponent to remove her before you can activate one of her abilities.

10 rulings, all written by Wizards of the Coast. Read the originals on Gatherer ↗

Similar Commanders

Commanders that share the most with Tamiyo, and what they share.

Color identityEvery color of mana symbol on a card, in its cost and in its rules text. Your commander's color identity sets the limit for your whole deck: every other card has to fit inside it. A deck led by a green and white commander cannot play a card with any blue in its color identity.Open the full glossaryUGPlayers write colors as letters: U for blue, G for green. Blue is U because B was already taken by black.Group HugGroup Hug decks give every player extra cards, mana or life, making friends at the table while they quietly work toward their own win. The trick is to be the player best placed to use all that extra.Open the Group Hug pageHand Size ModifierChanges the maximum hand size, usually removing your own limit so you can keep everything you draw, sometimes lowering an opponent's. Without one, you discard down to seven during your end step. Reliquary Tower, Thought VesselOpen the Hand Size Modifier pageDrawDraws you extra cards. More cards means more choices every turn, and in a 100-card deck it is the main way to find the pieces you need. Rhystic Study, SkullclampOpen the Draw pageRecursionBrings cards back from the graveyard: to your hand, to the battlefield, or letting them be cast again from where they lie. Eternal Witness, Reanimate, VictimizeOpen the Recursion pageTypal/KindredTypal decks are built around one creature type, like Elves, Dragons or Zombies, with cards that make that type stronger. The type is printed after the dash on the card's type line, and the strategy is also called kindred or tribal.Open the Typal/Kindred pageTypal PayoffRewards you for playing lots of one kind of creature. That includes "lords" that make every other Goblin or Merfolk you control bigger, and cards that ask you to choose a creature type and then pay you off for it. A creature type is the word on the middle line of the card, like Goblin, Elf or Zombie.Open the Typal Payoff pageEvasionAn ability that makes a creature hard to block, so its attacks reach the player. Flying, menace, landwalk and plain 'can't be blocked' are the common kinds.Open the Evasion pageCombat TrickAn instant you cast during a fight to change how it ends: making a creature bigger or smaller, or keeping your creatures from dying. Boros Charm, Flawless ManeuverOpen the Combat Trick pageTokensToken decks fill the battlefield with small creatures made by their cards, then attack with all of them or make them all bigger at once. A token is a creature (or other object) that a card creates, not a card from your deck.Open the Tokens pageToken EngineMakes tokens again and again rather than once. A token is a creature or other permanent created by a card, with no card of its own. Something that makes one token gives you a body; something that makes them every turn gives you a board you can keep rebuilding after it is cleared. Grave Titan, Bitterblossom, OphiomancerOpen the Token Engine pageToken MakerCreates one or more tokens. Different cards make very different ones: creatures Grave Titan, Treasures Smothering Tithe, Clues Tireless Tracker or Food Gilded Goose. This is one of our largest tags, so pair it with an archetype or theme when you are hunting a specific kind.Open the Token Maker pageAttack TriggerTriggers when a creature attacks, so the reward comes from declaring the attack. You get it even if the creature is blocked. Sword of the Animist, Adeline, Resplendent CatharOpen the Attack Trigger pageClues MatterClue tokens are artifacts you can pay 2 mana and sacrifice to draw a card. Making one is called investigate.Open the Clues Matter page