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The Gitrog, Ravenous Ride

The Gitrog, Ravenous Ride

Legendary Creature — Frog Horror Mount

The Gitrog wants a deck that gets a reward every time it plays a land. It also works in a deck built around Frogs, Horrors or Mounts.

  • Mana cost3 genericblackgreen
  • Black, Green ()
  • Power / toughness6 / 5
  • RarityMythic

Trample, haste

Whenever The Gitrog deals combat damage to a player, you may sacrifice a creature that saddled it this turn. If you do, draw X cards, then put up to X land cards from your hand onto the battlefield tapped, where X is the sacrificed creature's power.

Saddle 1

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Archetypes
Themes

Cards That Fit The Gitrog, Ravenous Ride

Picked for what they do in The Gitrog's deck. When two cards do the same job, the one with the lower comes first. All of them fit The Gitrog's color identity.Mana ValueThe total amount of mana a card costs, all added up. A card costing two generic and one green has a mana value of three. Wizards renamed this from "converted mana cost" in 2021, so older cards and articles may still use the old name.Sol RingOpen the full glossary

plan6

The 6 Cards

Does what The Gitrog, Ravenous Ride does6

The 6 Cards

Rulings for The Gitrog, Ravenous Ride

explain how The Gitrog works in tricky situations. They come from Wizards of the Coast, the company that makes Magic.RulingThe official answer to how a card works in a tricky situation. Most rulings are written by Wizards of the Coast, the company that makes Magic, and a few are notes from Scryfall, the card database Magic players use. A ruling explains a card. It does not change what the card says.Open the full glossary

Wizards of the Coast 12 Apr 2024

"Saddle N" means "Tap any number of other untapped creatures you control with total power N or greater: This permanent becomes saddled until end of turn. Activate only as a sorcery."

Wizards of the Coast 12 Apr 2024

"Saddled" isn't an ability that a creature has. It's just something true about that creature. It won't stop being saddled until the turn ends or it leaves the battlefield.

Wizards of the Coast 12 Apr 2024

An ability that triggers when a creature "attacks while saddled" will trigger only if that creature was saddled when it was declared as an attacker.

Wizards of the Coast 12 Apr 2024

Creatures with saddle can attack or block as normal even if they aren't saddled.

Wizards of the Coast 12 Apr 2024

If a permanent becomes a copy of a saddled Mount, the copy won't be saddled.

Wizards of the Coast 12 Apr 2024

Putting one or more land cards onto the battlefield with The Gitrog's triggered ability doesn't count as playing a land. It can put land cards onto the battlefield even if you've already played your land for the turn.

Wizards of the Coast 12 Apr 2024

Use the power of the sacrificed creature as it last existed on the battlefield to determine the value of X.

Wizards of the Coast 12 Apr 2024

You may activate a permanent's saddle ability even if that permanent is already saddled.

8 rulings, all written by Wizards of the Coast. Read the originals on Gatherer ↗

Similar Commanders

Commanders that share the most with The Gitrog, and what they share.

Color identityEvery color of mana symbol on a card, in its cost and in its rules text. Your commander's color identity sets the limit for your whole deck: every other card has to fit inside it. A deck led by a green and white commander cannot play a card with any blue in its color identity.Open the full glossaryBGPlayers write colors as letters: B for black, G for green.LandfallLandfall decks reward you each time a land enters the battlefield for you, then find ways to play extra lands. You can normally play only one land a turn, so cards that let you play more, or pull lands out of your deck, make everything happen more often.Open the Landfall pageExtra Land DropLets you put down more than one land in a turn. The normal limit is exactly one, so this both accelerates your mana and switches on everything that triggers when a land enters play. Exploration, Azusa, Lost but Seeking, Oracle of Mul DayaOpen the Extra Land Drop pageRampAn effect that accelerates your mana, giving you a reusable mana source beyond the usual one land per turn. Cultivate Rampant GrowthOpen the Ramp pageSaboteurTriggers when a creature deals combat damage to a player, so the reward comes from connecting rather than from the damage itself. Evasion makes these far more reliable. Ragavan, Nimble PilfererOpen the Saboteur pageDrawDraws you extra cards. More cards means more choices every turn, and in a 100-card deck it is the main way to find the pieces you need. Rhystic Study, SkullclampOpen the Draw page