- Commander Nexus
- Commanders
- The Warring Triad
Command zone
The Warring Triad
Legendary Artifact Creature — God
The Warring Triad wants a deck that fills its discard pile and plays cards back out of it. It also works in a deck built around Artifact Creatures or Gods / Devotion.
- Mana cost
- Colorless
- Power / toughness5 / 5
- RarityRare
Flying, trample, haste
As long as there are fewer than eight cards in your graveyard, The Warring Triad isn't a creature.
, Mill a card: Target player adds one mana of any color. (Activate only as an instant.)
Build a deck with The Warring Triad Find it in the app
- Archetypes
Cards That Fit The Warring Triad
Picked for what they do in The Warring Triad's deck. When two cards do the same job, the one with the lower comes first. All of them fit The Warring Triad's color identity.Mana ValueThe total amount of mana a card costs, all added up. A card costing two generic and one green has a mana value of three. Wizards renamed this from "converted mana cost" in 2021, so older cards and articles may still use the old name.
Open the full glossary
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Rulings for The Warring Triad
explain how The Warring Triad works in tricky situations. They come from Wizards of the Coast, the company that makes Magic.RulingThe official answer to how a card works in a tricky situation. Most rulings are written by Wizards of the Coast, the company that makes Magic, and a few are notes from Scryfall, the card database Magic players use. A ruling explains a card. It does not change what the card says.Open the full glossary
As The Warring Triad enters the battlefield, the number of cards in your graveyard will determine whether any replacement effects that affect creatures entering the battlefield apply to The Warring Triad.
Counters put on The Warring Triad remain on it while it's not a creature, even if they have no effect.
If an effect causes The Warring Triad to lose all abilities, its ability that causes it to stop being a creature still applies if appropriate.
If The Warring Triad is attacking or blocking and it stops being a creature, it will be removed from combat. It won't rejoin combat if it resumes being a creature later during that combat.
If The Warring Triad stops being a creature, it loses the type creature and the creature type God. It continues to be a legendary artifact.
The type-changing ability that can make The Warring Triad not be a creature functions only on the battlefield. It's always a creature card in other zones, regardless of how many cards are in your graveyard. It's always a creature spell while it's on the stack.
The Warring Triad's abilities function while it's on the battlefield, regardless of whether it's a creature.
The Warring Triad's last ability isn't a mana ability. It uses the stack and can be responded to.
When The Warring Triad enters the battlefield, the number of cards in your graveyard will determine if a creature entered the battlefield or not for abilities that trigger whenever a creature enters the battlefield.
9 rulings, all written by Wizards of the Coast. Read the originals on Gatherer ↗
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