- Commander Nexus
- Commanders
- Tokka & Rahzar, Terrible Twos
Command zone
Tokka & Rahzar, Terrible Twos
Legendary Creature — Turtle Wolf Mutant
Tokka & Rahzar wants a deck that hurts every player at once and outlasts the pain. It also suits a deck that deals damage straight to its opponents.
- Mana cost
- Black, Red ()
- Power / toughness3 / 2
- RarityRare
This spell can't be countered.
Menace
Whenever a player casts a spell, if the amount of mana spent to cast it was less than its mana value, Tokka & Rahzar deal 3 damage to that player.
Build a deck with Tokka & Rahzar Find it in the app
- Archetypes
- Themes
-
- Mutants
- Turtles
- Wolves / Werewolves
Cards That Fit Tokka & Rahzar, Terrible Twos
Picked for what they do in Tokka & Rahzar's deck. When two cards do the same job, the one with the lower comes first. All of them fit Tokka & Rahzar's color identity.Mana ValueThe total amount of mana a card costs, all added up. A card costing two generic and one green has a mana value of three. Wizards renamed this from "converted mana cost" in 2021, so older cards and articles may still use the old name.
Open the full glossary
plan6
Rulings for Tokka & Rahzar, Terrible Twos
explain how Tokka & Rahzar works in tricky situations. They come from Wizards of the Coast, the company that makes Magic.RulingThe official answer to how a card works in a tricky situation. Most rulings are written by Wizards of the Coast, the company that makes Magic, and a few are notes from Scryfall, the card database Magic players use. A ruling explains a card. It does not change what the card says.Open the full glossary
For spells with {X} in their mana costs, use the value chosen for X to determine the spell's mana value.
If the spell is no longer on the stack when Tokka & Rahzar's last ability resolves, use its mana value as it last existed on the stack.
To determine the total cost of a spell, start with the mana cost or alternative cost you're paying, add any cost increases, then apply any cost reductions. The mana value of the spell remains unchanged, no matter what the total cost to cast it was.
Tokka & Rahzar's last ability resolves before the spell that caused it to trigger. It resolves even if that spell is countered.
4 rulings, all written by Wizards of the Coast. Read the originals on Gatherer ↗
Similar Commanders
Commanders that share the most with Tokka & Rahzar, and what they share.











