Skip to content
  1. Commander Nexus
  2. Commanders
  3. Winota, Joiner of Forces

Command zone

Winota, Joiner of Forces

Winota, Joiner of Forces

Legendary Creature — Human Warrior

Winota wants a deck that puts expensive cards onto the battlefield without paying for them. It also works in a deck built around Humans, Library Manipulation or Warriors.

  • Mana cost2 genericredwhite
  • White, Red ()
  • Power / toughness4 / 4
  • RarityMythic

Whenever a non-Human creature you control attacks, look at the top six cards of your library. You may put a Human creature card from among them onto the battlefield tapped and attacking. It gains indestructible until end of turn. Put the rest of the cards on the bottom of your library in a random order.

Build a deck with Winota Find it in the app

Archetypes

Cards That Fit Winota, Joiner of Forces

Picked for what they do in Winota's deck. When two cards do the same job, the one with the lower comes first. All of them fit Winota's color identity.Mana ValueThe total amount of mana a card costs, all added up. A card costing two generic and one green has a mana value of three. Wizards renamed this from "converted mana cost" in 2021, so older cards and articles may still use the old name.Sol RingOpen the full glossary

plan6

The 6 Cards

Humans plan6

The 6 Cards

plan6

The 6 Cards

Rulings for Winota, Joiner of Forces

explain how Winota works in tricky situations. They come from Wizards of the Coast, the company that makes Magic.RulingThe official answer to how a card works in a tricky situation. Most rulings are written by Wizards of the Coast, the company that makes Magic, and a few are notes from Scryfall, the card database Magic players use. A ruling explains a card. It does not change what the card says.Open the full glossary

Wizards of the Coast 17 Apr 2020

Although the Human is an attacking creature, it was never declared as an attacking creature. This means that abilities that trigger whenever a creature attacks won’t trigger when it enters the battlefield attacking.

Wizards of the Coast 17 Apr 2020

Any effects that say that the Human can’t attack (such as that of Propaganda, or if you get a Human with defender) affect only the declaration of attackers. They won’t stop the Human you find from entering the battlefield attacking.

Wizards of the Coast 17 Apr 2020

If more than one non-Human creature you control attacks, Winota’s ability triggers separately for each of them. For example, if three non-Human creatures attack, you won’t look at the top eighteen cards of your library at once; you’ll look at six, finish resolving the ability, and then repeat the process twice more as the other instances of the ability resolve.

Wizards of the Coast 17 Apr 2020

You choose which player or planeswalker the Human is attacking. It doesn’t have to be attacking the same player or planeswalker that the non-Human creature is attacking.

4 rulings, all written by Wizards of the Coast. Read the originals on Gatherer ↗

Similar Commanders

Commanders that share the most with Winota, and what they share.

Color identityEvery color of mana symbol on a card, in its cost and in its rules text. Your commander's color identity sets the limit for your whole deck: every other card has to fit inside it. A deck led by a green and white commander cannot play a card with any blue in its color identity.Open the full glossaryWRPlayers write colors as letters: W for white, R for red.Cheat into PlayCheat into Play decks put huge creatures and other expensive cards onto the battlefield without paying their mana costs. A card says "put a creature card from your hand onto the battlefield", and an eight-mana dragon is attacking on turn three. Sneak Attack Kaalia of the Vast Natural OrderOpen the Cheat into Play pageCheat into PlayPuts permanents straight onto the battlefield without casting them, from your deck, your hand or your graveyard. Skipping the cast skips the mana cost, and counterspells with it. Genesis Wave, Coiling OracleOpen the Cheat into Play pageCard SelectionImproves what you draw rather than how much: you look at the top few cards of your library and decide what stays on top. Ponder lets you rearrange the top three, Serum Visions lets you scry, and Consider lets you surveil. It makes your draws more reliable without giving you extra cards.Open the Card Selection pageAttack TriggerTriggers when a creature attacks, so the reward comes from declaring the attack. You get it even if the creature is blocked. Sword of the Animist, Adeline, Resplendent CatharOpen the Attack Trigger pageCombat TrickAn instant you cast during a fight to change how it ends: making a creature bigger or smaller, or keeping your creatures from dying. Boros Charm, Flawless ManeuverOpen the Combat Trick pageLibrary ManipulationCards that let you look at, rearrange or play from the top of your deck, so you control what you draw next.Open the Library Manipulation page