Skip to content
  1. Commander Nexus
  2. Commanders
  3. Wolverine, Claws Out

Command zone

Wolverine, Claws Out

Wolverine, Claws Out

Legendary Creature — Mutant Berserker Hero

Wolverine wants a deck that deals damage straight to its opponents. It also suits a deck that is built around one creature type, like Elves or Dragons.

  • Mana cost3 genericgreen
  • Green ()
  • Power / toughness2 / 5
  • RarityRare

You may have Wolverine assign his combat damage as though he weren't blocked.

Whenever a Mutant you control attacks, double its power until end of turn.

Build a deck with Wolverine Find it in the app

Archetypes
Themes

Cards That Fit Wolverine, Claws Out

Picked for what they do in Wolverine's deck. When two cards do the same job, the one with the lower comes first. All of them fit Wolverine's color identity.Mana ValueThe total amount of mana a card costs, all added up. A card costing two generic and one green has a mana value of three. Wizards renamed this from "converted mana cost" in 2021, so older cards and articles may still use the old name.Sol RingOpen the full glossary

plan6

The 6 Cards

plan6

The 6 Cards

Mutants plan6

The 6 Cards

Similar Commanders

Commanders that share the most with Wolverine, and what they share.

Color identityEvery color of mana symbol on a card, in its cost and in its rules text. Your commander's color identity sets the limit for your whole deck: every other card has to fit inside it. A deck led by a green and white commander cannot play a card with any blue in its color identity.Open the full glossaryGPlayers write colors as letters: G for green.BurnBurn decks win by dealing damage straight to opponents with spells and abilities, rather than by attacking with creatures. Damage that hits every opponent at once counts three times over at a four-player table.Open the Burn pageDamage DoublerIncreases damage that is already being dealt, usually doubling it. It turns an attack that was survivable into one that is not. Twinflame TyrantOpen the Damage Doubler pageTypal/KindredTypal decks are built around one creature type, like Elves, Dragons or Zombies, with cards that make that type stronger. The type is printed after the dash on the card's type line, and the strategy is also called kindred or tribal.Open the Typal/Kindred pageTypal PayoffRewards you for playing lots of one kind of creature. That includes "lords" that make every other Goblin or Merfolk you control bigger, and cards that ask you to choose a creature type and then pay you off for it. A creature type is the word on the middle line of the card, like Goblin, Elf or Zombie.Open the Typal Payoff page